

What adapter do you use? Seriously, I am open to paying more for an adapter once instead of buying cheap adapters over and over.
What adapter do you use? Seriously, I am open to paying more for an adapter once instead of buying cheap adapters over and over.
Exactly why they put it. You would first need to win a trial to get the clause voided and then win another trial to get actual damages or you can go to arbitration and get a modest settlement. Most people will take the latter.
What sort of half assed reporting came up with this story? This is not a new policy. If I remember right, Nintendo added a forced arbitration clause to their EULA about 10 years ago (I would try to find an exact date, but Google is flooded with articles parroting this story).
It came up with regards to Joy-Con drift in 2017: https://law.justia.com/cases/federal/district-courts/washington/wawdce/2:2020cv01694/292704/21/
Should companies be allowed to force arbitration as a shield against all law suits? Hell fucking no, but their lawyers say they can, so any company with a EULA written by a half decent lawyer includes the wording.
At this point, the only reason anyone would complain that a company includes the clause is rage bait.
I cannot speak about the quality of the port (I played it on the DS), but Capcom ports Ace Attorney to every system they can.
Windows (Steam): https://store.steampowered.com/app/787480/Phoenix_Wright_Ace_Attorney_Trilogy/
Switch: https://www.nintendo.com/us/store/products/phoenix-wright-ace-attorney-trilogy-switch/
The article does not get into detail, but I assume Stonemaier Games is going to argue that the President does not have the power to impose this type of tariff. The company is probably hoping that the judge will stay the tariff until the case can be argued. If this only buys the company enough time to refill their US warehouse without paying a tariff, they could come out ahead.
Nintendo US website. Mario Kart has an MSRP of $79.99. Donkey Kong has an MSRP of $69.99.
I assume that the PS5 Pro is great for its target audience: people who care about getting the best possible graphics on a console. They bought it, they tried it, they loved it, and they praised it. The issue with the PS5 Pro is that not everyone fits into that niche. For people who are not playing on giant 4K TVs, what is the benefit? What does it provide that a regular PS5 (or even a PS4) does not? Sony has not provided an answer, from what I have seen.
I am hoping that the Joycon mouse mode turns out real and used in some interesting ways.
Uncharted and Last of Us are first party Sony games. If they were to say that a game can still be enjoyable without cutting edge graphics no one would want to buy the latest PlayStation iteration.
In regards to SSX, after the success of the Tony Hawk Pro Skater remake, I am surprised that EA did not counter with a remake of SSX Tricky. I love how accessible the SSX controls are while still offering plenty of depth for people who want to optimize their runs. It is too bad that EA Sports seems to be focused on simulationist sports games (and live services).
I thought that the uproar about horse armor was that it was the first pay-to-win DLC. The armor was not just cosmetic but actually provided a stat boost to your horse. The accusation was that the developers had made it too easy for enemies to kill your horse and decided to patch the game to fix it but made players pay for the patch.
Note with Stardew Valley: it is not unplayable without a controller, but if you have clumsy sausage fingers like me, the poor touch controls really took me out of the game.
It is inconvenient to leave an adapter connected to my headphones, because I want to use the same pair of headphones for my tablet, computer, and Switch, all of which have a real headphone jack. I also need to buy an extra adapter for the aux cable in the car and constantly have to debug if it is the audio cable or adapter that is going bad.