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Joined 2 years ago
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Cake day: August 11th, 2023

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  • People aren’t used to this as a concept, especially when there are so many terms and conditions screens (that have been shown in multiple jurisdictions courts to not be legally binding) they click through on a daily basis as well as many other “as a service” models that are reliable enough that people don’t realise what the pitfalls are (people playing for Netflix are fairly certain it won’t close next week, for instance), even the more technically minded expect sunset clauses - which would be a pretty good legal baseline to improve the situation.


  • Unless it’s infrastructure or something with a natural monopoly.

    The main competition with steam is buying physical copies of things. If we want to support retailers selling physical copies of games and bricks and mortar shops, that’s a good thing.

    Alas, I think the games industry is chosing to abandon them. And Steam has the ability to add games purchased outside of Steam to it for convenience. Unlike Epic it puts the user close to the top of priorities.





  • Minimetro and Cultist Simulator are my go to “comfy” games, but cultist simulator really does get you feeling like you’re chasing a mad eldritch horror when playing at times. It’s deliberately obtuse and odd, and then a revelation of the truth takes you over and you push on beyond your wildest expectations.

    Slay the Spire and Hollowknight have both been mentioned enough in other posts in case anyone reading this is somehow unaware of either of them.

    Faster than Light and Into the Breach are both excellent games. FtL is rng mitigation and crisis control par excellence. ItB is basically chess, and you play out the turns as best you can. It’s rewarding, but once you get good you need to ramp up the difficulty somewhat to keep it fun.