Even a potato can run Linux so regardless of a distro it should be all fine.
God dang it, apparently he has now stated how he is “going to dedicate more time for making music and reduce the amount of work”, so he’s not entirely retiring. I’d say to him “make up your mind!”
Can’t say anything about that, as I played the game on GameCube.
Just finished the main story of Yakuza 0, now it’s time for all the side content.
Just finished Sekiro: Shadows Die Twice. Got it five years ago but got frustrated and uninstalled it. Then I played it on-off for some time. But after lots of tries I got the final boss killed. Yes, there is an option for New Game Plus but nope, time to play something else. Brilliant game, hard but rewarding.
Generative AI has reached its peak after all.
Of course this is an idea that the CEO brought up, but if this ever materializes as an actual product, I’ll never buy a Logitech again.
Most Switch games support gyro functionality, and of course the Joy-Cons also have gyro.
Ergonomics, NFC support and gyro. Of course the rumble could be stronger but I have gotten used to it.
For me the way has been using gyro aiming. It provides a mouse-like precision for aiming, which is really good for FPS games. It is supported on Steam nowadays. Of course on Steam Deck it may be not the best option in terms of playing experience, as turning the console also turns the screen.
Non-American colors, they are my favorite.
If I were to buy a Steam Deck or similar console, I’d buy a SNES-themed button set for it.
And some few weeks ago a memo leaked where Satya Nadella assured that “whatever business decision Microsoft considers, security always comes first”.
If Microsoft stuck with what it already does, it would be better. They already have cloud streaming technology which makes playing games on their ecosystem possible on any screen. Having a separate handheld console would complicate things. I just don’t see the appeal.
Holy hell.
For occasional chatting with Bing and translation help with DeepL.
Been playing Vanquish. The game feels like a Japanese take on then-popular cover-shooters like Gears of War, but with faster pace and mechanics like sliding that incentivize not relying on covers too much. Like with Platinum’s titles, there’s deep mechanics and really getting into the game starts when replaying the game’s missions.
Started playing the first Watch Dogs for the first time in six years after learning about the wide variety of mods. As a Linux gamer I of course had to do a bit of tinkering. Ubisoft Connect would only make a black screen and take me to the login screen. I read that had something to do with Wayland and Proton not handling Electron apps really well. After switching to Wayland I could finally use Ubisoft Connect and download the game.
Performance-wise the game does well. After setting geometry and LoD levels to High instead of Ultra, the frame rate stays above 60 FPS. This may be mainly due to me using Linux and the game’s optimization as hardware is well above the recommendations.
Modding is currently annoyingly janky, as I had to create an XML file for each zipped mod for Disrupt Manager. Still I couldn’t get that working, as I got a weird error message. Interesting to know if that tool works all well on Windows. I resorted to installing The Worse Mod with Living City, so the game’s graphics get overhauled and more randomness and chaos is added to the game world. The graphics get more closer to the infamous E3 2012 demo, but as a downside the depth of field effect is closer to the player, as if Aiden Pearce were near-sighted.