

No problem. Unfortunately the prompt for an application being denied access usually only shows up when the game first creates a save point. So you might have to get just far enough until the game saves to trigger it.
No problem. Unfortunately the prompt for an application being denied access usually only shows up when the game first creates a save point. So you might have to get just far enough until the game saves to trigger it.
Issues like that are usually related to windows security settings which block applications from modifying the contents of user specific folders.
If a game likes to write save files to those locations and you have enabled ransomware protection, you’ll need to allow an exception for it:
Go to Windows Security -> Protection History -> Protected folder access blocked (look for the game’s executable in this list) -> Actions -> Allow on Device
I had the same problem, but I found that turning up the advanced Parameter Values in the Text Prediction settings helps to keep everything spelled correctly. I’m currently at 10.4 for the transformer strength and 8.3 for the autocorrect threshold and I’m noticing a lot less issues… I haven’t tested out turning it up all the way yet.
I also have the Transformer fine tuning enabled.
The swipe feature definitely needs some attention.
They do have a crowdsourced way of helping to improve their swipe prediction, more info on the link here: https://swipe.futo.org/
You’ll notice that even the swipe prediction for Heliboard comes from a closed source library.
Futo has been my favorite so far compared to other keyboards. I haven’t used Heliboard yet, but it also looks like a good option.
I did a quick search but couldn’t find any issue with their anticheat.
From what I could find, it’s not a kernel level anticheat.
As far as damaging hardware, reading from a drive doesn’t really degrade it much at all, the bigger concern there would be if it was writing to your drive a ton (but honestly you should worry more about Window’s Page File system since that makes it possible to use your storage drive as RAM).
I found a post from one player on the steam forums with concerns about the anticheat because their system kept crashing, but that sounded more like an isolated incident (or more likely related to the Intel CPU issue that was confirmed that same year).
There is a highly upvoted review for the game which has concerns about the anticheat reading all files on a drive and “overloading your processors (ignoring frame-rate caps and going past it).”
I agree that reading every file on a drive is concerning, I’d rather any anticheat stick to just the game’s folders itself.
However, I’m wary about their understanding of programs/computers if they think that anti-cheat software should be limited by, or has anything to do with frame-rate caps. Also, they don’t provide a source for any of their information or how they tested it.
Most other cocerns about anti-cheat quoted that same review in one way or another.
Yeah, you can see it here:
https://store.steampowered.com/app/2016590/Dark_and_Darker/
Relevant VLDL video: https://www.youtube.com/watch?v=3XvzlHuqlXY
Or just use something like Heroic Games Launcher instead:
https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher
Username checks out.
I’m hoping a lot of the work they’re putting into Light No Fire will be brought back into No Man’s Sky, and that this will be a part of that.
Bad Pathfinding:
Dumb/Static enemy behaviour:
Yeah this is still very basic. They usually stay in the same place unless they are running away, chasing you, switching targets, or using an ability that forces them to move. It’s trivial to just hide behind a tree or a boulder and attack them until their health is low enough to catch. They won’t actively try to adjust their angle of attack to compensate for objects between you and them.
Character clipping issues:
The only player structure I still have clipping issues with is one structure meant for increasing your storage/showing off pals at your base. Even then I only saw one player get stuck in it once recently. But he was probably jumping around on top of it for that to happen. It’s rare to see issues at the level we saw at launch.
Really weird physics issues:
The one I can remember off the top of my head was where an attack could launch a character up into the stratosphere and then they would fall and instantly die when they finally hit the ground. I haven’t seen anything like that in months.
I think that’s a fair question given how it initially launched.
I’m no longer falling through the map. I can’t remember the last time that happened (except for the early days of the game).
I’ve only seen other players joining my world getting stuck inside of rocks when they initially spawn in, but you can just get out by spawning a pal that you can mount right next to the rock that you’re stuck in. Edit: Note: This bug is rare and doesn’t happen often anymore.
I looked through a few articles but couldn’t find anything about a term that would shutdown Palworld just because Nintendo won the lawsuit.
The worst case scenario would be something like Palworld having to change their “Pal Spheres” into “Pal Cubes” or prisms, or something similar.
https://www.stalker2.com/preorder
The physical copy comes with some goodies, or else you can pre-order through GoG, Steam, Epic Games, MS Store, or Xbox.
Direct link to the trailer:
https://www.youtube.com/watch?v=InEY6skrfl8
This is starting to tick me off. Now you’ve got me all wound up!
But he does have a guess as to why Nintendo targeted him. The first copyright strike landed on his video about the MIG Dumper and the MIG Flash, a pair of devices that let you turn genuine Nintendo Switch cartridges into digital files and then carry around an entire library of those ROMs in a special microSD-equipped flash cartridge for your console. I’ve watched the video, and while Crandall does explicitly take an anti-piracy stance, it’s easy to imagine these gadgets being used by bad actors, too.
“I think the first strike was simply due to the fact that they wanted to minimize attention around the MIG Flash cartridge and dumper […]"
Looks like he also mirrors his channel on Odysee, so the removed videos can still be seen here: https://odysee.com/@retrogamecorps:6/mig-flash-v2-and-cartridge-dumper-review:9
https://odysee.com/@retrogamecorps:6/wii-u-on-android!-cemu-(beta)-showcase:5
It wouldn’t bother me if you were still able to earn the mount in-game.
Looks like they’re also planning on releasing without any DRM:
Banning cheaters in games is TIGHT!!!