

Oh! Happy early Pfingsten!
Yea, I’m expecting actual sales patterns to differ a bit for this one because it’s a cozy game. A lot of cozy gamers might not use steam regularly enough to warrant wishlisting a game. On the other hand, it’s releasing in early access and I’m not sure if enough cozy gamers want to play this as an early access game. InZOI was another early access life sim that was less anticipated than Paralives and it sold about as well as Forza 6 (on PC) though it’s not as widely played. I think they are releasing on Monday because it’s going to be pretty buggy and don’t want people playing all weekend and running into a bunch of bugs. That plus they can address bug reports as they come up during the week instead of doing it over the weekend. I’ll definitely be keeping an eye on how it sells and player stats though.


Some of my favorite games were early access and I’ve played them the entire time really reveling in new features as they come out. Unfortunately, I think Paralives is going to be too buggy on launch even for me. I’m used to buggy life sims in general and I’ve done alpha testing of games, but from what I’ve seen I might wait for a bit. On the plus side, the dev team seems really dedicated. I’m sure they’ll keep working on it, it might just be years before I personally decide to jump in. I also don’t think a price has been announced. If it’s ~$20 I might go for it regardless because I’m sure I’ll get $20 of enjoyment out of it even with the bugs. I think $40 is likely and it’s not a bad price, but I’ll definitely wait for a few more months of fixes at that price point.