Mossy Feathers (She/They)

A

  • 0 Posts
  • 65 Comments
Joined 2 years ago
cake
Cake day: July 20th, 2023

help-circle





  • Sauna2000 (it’s not out yet, but there are some demos floating around).

    Squirrel stapler

    Cruelty Squad - depends on the kinda person you are. If you’re super open-minded about game presentation then I’d tell you to go into it blind. If not, then I’ll happily try to sell you on it. If it helps, the game looks the way that it does because of how fucking confident it is in itself; and that confidence is fully justified. Give it time, even if the first level doesn’t hook you, give it time because in my experience it will eventually hook you and reel you in and leave you thinking it’s one of the best games of all time.

    Undertale

    Hypnospace Outlaw

    Jet Set Radio, Jet Set Radio Future, Bomb Rush Cyberfunk. Give the first two a try, and if you don’t like either one, skip BRC; it’s a spiritual successor to JSRF and if you didn’t like JSRF then you probably won’t like BRC.

    Hylics. If you liked that and wanted more, Hylics 2. Hylics 2 actually does something throughout the game that I’ve only ever seen as a gimmick in other games. It’s really cool and it’ll probably catch you off-guard every time it does it.

    Katamari Damacy. If you liked that, there’s also We <3 Katamari.

    Myst. The newest version has VR support. If you liked that, the recent Riven remaster also has VR support.

    S C O R N (if you like Myst, give it a try. It feels very myst-like)

    Hrot (boomer shooter, but if you like boomer shooters then you should give it a go).

    If you’re at a place in your life where you’re trying to still find yourself: Night in the Woods. Especially if you’re a furry. This game is really fucking good. It’ll make you laugh. It’ll make you cry. It’ll make you miss home but also be glad you aren’t there anymore. It’ll make you question your place in life and who you are. Also, you can interact with things multiple times, make sure you don’t miss out on dialogue, you’ll regret it.

    STALKER: Shadow of Chernobyl - This is hard to go into blind because it’s buggy as fuck and most people recommend some form of community patch even for your first playthrough. That said, play it on the highest difficulty. It’s unironically more fun once you get used to it. If it’s too hard though, don’t be fooled into thinking that dropping the difficulty will make it easier, the hardest difficulty is special (you can only take a few hits, but the same is true for most enemies), and dropping it down will result in enemy difficulty scaling becoming more traditional (buffing health and damage).

    Portal (and Portal 2).

    Bugsnax.


    If I can throw in a movie too:

    Willy’s Wonderland. It’s a Nicolas Cage movie and that’s all I’ll tell you. DO NOT LOOK UP THE TRAILER. I wouldn’t have watched it if I hadn’t seen the trailer, but the trailer also has huge spoilers. I’m not a huge movie person and I had to watch it after seeing the trailer, but again the trailer has spoilers. It is on my top-10 movies list now.





  • Factorio, Warframe, Minecraft, Dota 2. However, the only two I’d still recommend are Factorio and Minecraft. Warframe’s grind seems to have finally burned me out for good, Dota 2 is bad. You’re not gonna have fun with Dota 2. The game concept is good, but like most competitive online games, the community fucking sucks.

    In addition to Factorio and Minecraft, try Voices of the Void, The Long Drive, WEBFISHING, and Balatro.

    Edit: oh yeah, and personally I have both Sims 2 and Sims 4 w/ all DLC (yeah, I toootally bought all the dlc) installed on my steam deck. Both fun games with their own ups and downs. Sims 2 is great vanilla, Sims 4 is great when heavily modded. Don’t bother downloading the F2P version of Sims 4 from Origin if you’re wanting to mod it with stuff like sacrificial’s mods. Those’ll break with every major update (and sometimes minor updates too!) and you can’t pause updates anymore. So, you’ll have to find alternative methods.


  • That’s great. But how long until I can play Balatro on my iPod Classic?

    (I love that indie devs occasionally port their games to nonsensical or obsolete platforms)

    Edit: I actually think Balatro would translate fairly well; assuming the iPod Classic has enough ram and CPU to run a visually stripped-down version. When I had an iPod Nano I played solitaire almost obsessively. The controls were a bit slow due to the limitations of using a clickwheel, but they actually worked really well.

    On a side note: does anyone know if capacitive clickwheels still under patent, trademark or whatever was keeping other companies from using them? I loved the way the iPod clickwheel felt and it sucked that no one else had a 1:1 replication of it.



  • I swear I’ve come across an indie game that had great thunderstorms, but I can’t remember what it was for the life of me.

    That said, imo The Sims as a series has had good thunderstorms. Being outside can result in your Sim being hit by lightning, and iirc there are things that’ll increase the chance of getting hit, like being wet, being in a pool, holding an umbrella, etc. I’m not sure which game has the best thunderstorms though.

    VRchat has some worlds with really good ambience, and typically they include rain and/or thunderstorms to some extent. You don’t actually need VR, you can play VRC on a normal monitor.

    I’ve just realized that one of the things that Risk of Rain 2 is missing, is a persistent thunderstorm that gets stronger as the difficulty gets higher, lowering your visibility over time.


  • Google is still working on improving the Terminal app as well as AVF before shipping this feature. AVF already supports graphics and some input options, but it’s preparing to add support for backing up and restoring snapshots, nested virtualization, and devices with an x86_64 architecture.

    This is the part I cared about. Can it run x86_64 programs, or is it just an ARM-compatible version of Debian?

    If it can actually run x86_64 programs on ARM devices, then that’s kinda fucking sick and would likely help the world transition to ARM. Like, fuck Google, but this sounds like a good thing, maybe?



  • Without some serious mental gymnastics, forced stealth sections tend to just be bad design choices. Not every bad thing is the same kind of bad thing.

    While I disagree with your comment on the definition of “enshittification”, I agree that forced stealth sections are just bad design. I remember those have been a thing for a long time now, and before then it was ice levels.

    Copying from a later reply: I was reading their definition as being too specific. Imo enshittification is any time the relative average quality of a class of products or services decreases, either due to increased prices or decreased quality at the same price. This can be applied to a specific product or service, but can also describe a decline in quality across an industry.



  • I couldn’t get through Halo 4’s campaign when it was released as part of the MCC, nor was I able to get though Halo Infinite’s (it wasn’t bad, just… meh; nowhere near as good as the Bungie campaigns but not trash either, just not as good). I would still like the option to play Halo 5 on PC just so I have the ability to play the main campaign, plus I’ve heard it’s the best multiplayer Halo? But yeah. Even if I never actually play it, it’s nice to have the option.

    On a tangential note, I think 343’s Halo games would have been considered good if it wasn’t for Bungie’s Halo. I don’t think their campaigns are honestly bad, per se (though again, haven’t tried to play H5), they’re just bad in comparison to the “OG” games.


  • No, no it wouldn’t. You’re still using math, you’re just using a different language. If apple bananas becomes apple pears after being hit by a bullet, you’ve changed the value. That is what math describes. You cannot avoid this. This is how computers work, and math is just another language to describe things. Even if every health value is a string, you still need to keep track of which string is currently in use so that you know when to kill the player. That requires math. That is what they’re talking about. It is not the in-game health indicator that is public domain, it is the actual health value in RAM that is generated and modified during gameplay.

    It is better this way. Copyright is already abused to hell and back, if they expanded copyright to cover this kinda stuff then it would potentially destroy things like right-to-repair as companies could claim copyright infringement on anything that modifies their code.