• 2 Posts
  • 37 Comments
Joined 2 years ago
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Cake day: July 26th, 2023

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  • You are right I did say easy. In my head I meant that valve pay for it and such, not that it was technically easy. But what I typed didn’t line up.

    And as far as sandboxing, I wasn’t really thinking vm sandboxing, I was thinking they could litterally take a whole pc, run the game and see what it does. I assume they could probably do that in a less labor intensive way like run it in the cloud and watch for the process to try to detect that as well. All in all I was thinking more testing env, and not end user changes. Cause yeah, end user support for isolating processes should be on the OS.

    But in general, they should do a better job vetting publishers and ensuring those publishers can be held accountable. That is hard to do without blocking out the smaller publishers, but I have faith that if they put a few minds to it, they could figure it out. Probably could contract out the planning part to some experts so they wouldn’t have to perm hire a lot. Might even be able to contract out the vetting so they could pass the liability on.

    A crazy thought just hit me. Something like fdic insurance. Won’t happen with this admin in the US, but if the gov setup the vetting guidelines, they could insure the vetters for damages if they followed the guidelines. That would spur vetters into existence that valve and others could then contract. Pipe dream I am sure.









  • Well I haven’t actually played it. But you start out in the center of a forest. You have a fire. You collect would to level up the fire. That opens more space in the forest… you collect things, level up things, find things… there is a random deer that attacks you at night or something. And some wolves at some point. But unlike raft, satisfactory or Minecraft it is a shorter overall play through. And the forest is different each time. So you play until you die or win. But it doesn’t let you save, which is annoying for me, even if a play through should only take an hour or so.
    I am open to other ideas as well. We have put many many hours into raft. Also satisfactory, minecraft, tf2 (though my wife doesn’t like that one :) )



  • It’s a tough thing. I let him play on it because that is where the very few friends he has are. I did hold out as long as I could. He is autistic, so any interaction with neurotypical kids is good for him. But he can also be a pretty stringent rule follower, so I setup rules for interacting with anyone not a friend he knows personally. And he follows them. In general he doesn’t like playing with rando’s at all. So it works out to be “okay”. Not great. But “okay”. I just don’t want to make me an account, cause then he will want me to play all the lame money grabbing games with him and such.

    All in all. If you kid manages to have social interactions with other kids without roblox. Then there is no need for it. Nearly all of the games on there are just money grab pay-to-play games.