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Joined 2 years ago
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Cake day: July 3rd, 2023

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  • Sure, but it’s a serious issue which is worth mentioning. Lots of Linux fanboys conveniently sidestep the whole “having the most popular GPU on the market will wreck your install” issue.

    It’s absolutely something worth mentioning when you’re pushing someone to try Linux, because the “it’s so easy nowadays” rhetoric does nothing to help when it doesn’t turn out to be easy. If you’re genuinely trying to get people to use Linux as a daily driver, it’s worth warning them about some of the common pitfalls so they can go in with realistic expectations.

    If they go in all starry-eyed and discover it’s not easy, they’re less likely to try it again in the future. After all, they were lied to the last time someone told them it was easy. Why would this time be any different?




  • I actually enjoyed the story. Some of the themes and motifs were heavy handed, but that’s par for the course. Honestly, the biggest issue with the story is that players have come to expect a big plot twist. Bioshock 1’s twist hit first-time players hard, so later games have tried to replicate that. But the issue is that it only hit players hard because they never knew it was coming. They only remember it because it was truly shocking the first time you played through it.

    So now players have come to expect that from the series, which means the series can’t replicate it; When players are looking for a big plot twist, you can’t really hide it anymore. Because as soon as you start foreshadowing it, players catch on. And if you’re too subtle with your signals, then players who have been looking for it will say that doesn’t make any sense.