When you say perfected the formula I have to agree with you. It’s such a joy to start with the same deck as the top 1% A20 only players and make your own journey. It just feels so right and well balanced.
When you say perfected the formula I have to agree with you. It’s such a joy to start with the same deck as the top 1% A20 only players and make your own journey. It just feels so right and well balanced.
You’re the second person suggesting Deep Rock. Now I’m guessing that there are two games: one multiplayer, one not with similar names. I guess I have to research on them. Thanks mate!
Ooh. Thanks for the suggestions. Not sure about Deep Rock (multiplayer eh? Can’t pause mid game, right?) but the Slice & Dice and Dicey Dungeons sound like something I’d be interested. Much appreciated.
Thanks. Hades and Disco Elysium were on my list but you had many listed that I’ve never heard of. Much appreciated.
I kinda get you. I too didn’t like when I started always with the same starter deck but then it grew on me. When there is no game progression (think for Rogue Legacy etc. permanent upgrades) the progression is you and your game knowledge. Every single run starts the same but evolves to so different each and every time and you make better decisions over the run. I love it.
I started Brotato after some serious Vampire Survivors. I want to know what the heck is the genre of Brotato and VS and find more games like them.
Heard only positive about Balatro. I need to keep my addiction to one game at the time hehe. You know any (roguelitish?) games that are off the radar or more obscure? They seem to be my jam.
I have never played Destiny 2 and wanted to try it out one month ago. I asked on Reddit what to do as a free-to-play player to get a good insight of what the game has to offer.
The gatekeeping was unreal. They said unless I’m willing to dedicate hundreds of hours I should not even try and rather uninstall the game immediately. For sure they made it feel that new players are not welcome.
Playerbase toxicity was a harsh reality. The game story, even in the broadest sense, was hard to grasp. The new player experience in-game was miserable. I have no idea what their money making plan is. Live service games need new players to stay healthy.