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Cake day: August 17th, 2023

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  • Name the last metroidvania that was that themed and had good fight mechanics before hollow knight?

    Cause axiom verge had been like a 100% clone of metroid and Dust came out in 2012 almost a decade earlier.
    Hollow Knight was for a lot of people their first Metroidvania that tried to create its own thing and stuck to openworld of metroidvanias while letting you use different mechanics to move forward to bot make it linear.

    Its beloved cause its honestly a rare game type.


  • You can easily overwork devs, and while their salary is higher than others a difference between 60k and 120k salaries is less than 60 employees to do manual work and 15 to automate it.

    Plus when devs create a digital item that can generate a profit nearly indefinitely they are viewed as cost productive to MBA types. Versus janitors where for some reason we dont see a value at all in cause of no immediate profit from their position.













  • How do you even begin to care about anything in that game when you are basically mashing buttons for hours and just listening to people complain about how shit life is?

    I get its an art piece of living the existence you are thrown into but it feels like a confusing mess even gameplay wise for the starting hours that people that have finished it I feel miss how unfun it is at first.

    I didn’t even know why I was now stuck on the other side of a wall in a union dispute and I just couldn’t be bothered to restart the game to try something else after how long it took to get dressed the first time.




  • Krauerking@lemy.loltoGames@lemmy.worldWhat games are just objective masterpieces?
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    4 months ago

    So I think it’s actually really important that the games that would be considered objective masterpieces would have to overcome any language barriers and be an experience approachable by anyone. You can learn the mechanics to enjoy the gameplay without words
    So:

    • Portal
    • Journey
    • Binding of Isaac
    • Shadow of the Colossus
    • Metro 2033 (which I have sat on and I believe even if it was entirely in Russian you would still get it )
    • DOOM (original you don’t need words you shoot)
    • Super Mario Bros. 3
    • Katamari Damacy

    Then there are dialogue option stories that are fantastic stories that I could consider greats but shareable masterpieces is hard to say as they rely on you speaking the language both literally and then gameplay wise:

    • Stanley Parable
    • Outer Wilds
    • Tales From the Borderlands
    • To the Moon
    • Talos Principle
    • Golf Club Wasteland
    • Dead Space