

Im laughing at how many games changed their launch window away from silksong and instead are going against BL4.
For some reason people arent seeing competition in Randy.
Im laughing at how many games changed their launch window away from silksong and instead are going against BL4.
For some reason people arent seeing competition in Randy.
Im gonna bet it was the Mantises cause that was like the great filter boss fight and ridiculously hard. That wall grab ability negates a lot of developers puzzles so i kind of get making sure you can fight the creatures you will find after.
Im hoping for a bit more fluid fighting.
Name the last metroidvania that was that themed and had good fight mechanics before hollow knight?
Cause axiom verge had been like a 100% clone of metroid and Dust came out in 2012 almost a decade earlier.
Hollow Knight was for a lot of people their first Metroidvania that tried to create its own thing and stuck to openworld of metroidvanias while letting you use different mechanics to move forward to bot make it linear.
Its beloved cause its honestly a rare game type.
You can easily overwork devs, and while their salary is higher than others a difference between 60k and 120k salaries is less than 60 employees to do manual work and 15 to automate it.
Plus when devs create a digital item that can generate a profit nearly indefinitely they are viewed as cost productive to MBA types. Versus janitors where for some reason we dont see a value at all in cause of no immediate profit from their position.
Oops i ate the onion.
Right? No way thats considered a legitimate argument since a PhD just says you dedicated yourself to a very specific topic and arent necessarily smarter or better spoken for it.
Or is he just bragging he found a way to filter it to just people’s PhD thesis papers that they stole?
I love that its wrong/right the whole first response (everyone knows A comes first in PEMDAS right?) and corrects itself even more out of touch with reality because thats what the developers told it would appease the users.
Say the user is correct and try an even worse answer.
Yeah there is a stupid human in this chat but mostly cause they let themselves get tricked by bad logic in order to justify a bad answer.
Tech is silly sometimes.
That’s really not. A calculator that only gave the right output 30% of the time would be worthless.
This is practically not an article. It really lacks any info other than
“they are recruiting for some kind of job people who had some other job and they are paying less but those people who didn’t do that job before seem to be happy because they didnt quit right away.”
I wish governments still believed in regulations instead of whatever this shit is.
Catherine deserves to be on someone’s list so glad you have it and Gravity rush is a good choice cause it was a fun use of mechanics.
I still think the series is actually the best Space Opera and I do mean opera. But they have some great stories.
I’d love another Riddick game too. I’ll settle for the 4th movie I guess for now
I do think the Spyro games are probably the absolute best of the collect-a-thon genre. Joyful and fun and with fun puzzles. I am worried I am too biased to say it though since I have 120%/100%/117% beat the games multiple multiple multiple times.
Right… So what game gets the most of those bits the most right?
That’s how you start to separate out the best. Not that complex.
How do you even begin to care about anything in that game when you are basically mashing buttons for hours and just listening to people complain about how shit life is?
I get its an art piece of living the existence you are thrown into but it feels like a confusing mess even gameplay wise for the starting hours that people that have finished it I feel miss how unfun it is at first.
I didn’t even know why I was now stuck on the other side of a wall in a union dispute and I just couldn’t be bothered to restart the game to try something else after how long it took to get dressed the first time.
It’s such a good puzzle box but I don’t think I would call The Room, a masterpiece while it’s still yet another great puzzle box game.
They are masterpieces in puzzles but maybe not games? I dunno why I don’t consider them.
I always forget how absolutely awesome Escape From Butcher Bay is until I’m reminded of its existence and its shockingly unfair to that game.
So I think it’s actually really important that the games that would be considered objective masterpieces would have to overcome any language barriers and be an experience approachable by anyone. You can learn the mechanics to enjoy the gameplay without words
So:
Then there are dialogue option stories that are fantastic stories that I could consider greats but shareable masterpieces is hard to say as they rely on you speaking the language both literally and then gameplay wise:
Pacific drive, is it like a roguelike and a collectathon game rolled into one?
I keep trying to figure out if its for me and it seems not quite a horror game and not quite linear or open world. It seems sorta like a game that never ends with little upgrades until you run out and i might be wrong.