People have always done that.
People have always done that.
There has to be a way to fit Star Trek in too…
Bulletstorm. It’s not about survival as much as killing enemies as creatively as possible. And the writing is brilliant in its stupidity. One of my favourite games of all times.
They do like money. That’s why they made two shitty prequels.
You might enjoy this video if you haven’t seen it. Ross is awesome.
Speaking of Ross being awesome, I have to plug this initiative.
Cyberpunk scratched that itch for me to a surprising degree. It’s not a perfect match, but it felt closer to the original than the sequels did somehow.
Could be due to Italy’s very old demographics. Fewer people who care about videogames.
Stalinism is literally 1984
Half-Life Alyx still has some flickering light code from the original Quake. Couldn’t find a good gif that would include Alyx, but here’s a couple other games:
For me it’s the fundamental difference in design philosophy. Bethesda does power fantasies, which works great for TES, but not for Fallout. You should be barely scraping by, not making the wasteland your bitch.
You mean the game that shipped with a bug breaking the main questline?
Quest 3, no doubt. The Index is old and overpriced at this point. HP Reverb G2 has great picture quality, but the controller tracking isn’t great and the cable is super thick. Plus Microsoft stopped supporting its mixed reality stuff. Vision Pro is not for gaming, just forget about it even if you can afford it. PSVR 2 might be a choice now that it supports PCVR, but I dunno. Its future support is kinda in doubt.
The only real downside of Q3 is being owned by Meta, which is obviously blech, but it’s an amazing piece of technology otherwise, and the price is a steal, since it’s heavily subsidized to grow the market.
A cheaper version is expected to be announced soon, so that might be an alternative. But otherwise there isn’t much competition unless you’re looking into a very particular niche.
Get VR.
As much of a joke as all the re-releases are, I’m super happy Skyrim VR exists. It’s one of the best VR experiences with the right mods that make it an actual VR game instead of a cheap cash-grab…
Fallout 3 and beyond are not really sequels, they’re a completely different series set in the same universe.
I would argue they’re not even the same universe. While F1 had its share of of people living in post-war rubble, by F2 the world was mostly newly-build cities or primitive societies but there was a sense of progress, like having actual money (and by Tactics paper money was in everyday use). Then F3 comes and everyone is living in a pile of rubbish, with unreadable burnt pre-war books on their shelves like they want to pretend the world is how it used to be, nevermind that generations have passed, and everyone is back to trading in caps.
I can’t say I didn’t like it. Quite the opposite, but for a supposedly fixed game, there were still too many annoyances.
I waited a year for cyberpunk, until everyone was saying it was all fixed, and I hated all the bugs and some bad design decisions. Nothing major, but it felt like death of a thousand cuts.
I shudder to imagine how that game looked at release that this feels like a polished product to people.
I used to work in a small shop based in one of the towers of the Charles Bridge and one day where were some people checking the insides. I didn’t get to talk to them, but they were doing some preliminary research for a computer game. Back then I figured it’s either Kingdom Come 2 or an Assassin’s Creed.
It was years ago, but these games can have a monstrously long development cycle.
They want to be zany and cool. Nothing more to it.