

Hazelight Studios has been doing OK under their publishing umbrella.
Hazelight Studios has been doing OK under their publishing umbrella.
So what I really want is a game that gives me a sense of achievement, and with the vaguest possibility that I actually might finish it. And so it’d be really interesting to know how many games are actually finished, and how many games are just abandoned by what proportion of people.
It can be fun to go to an achievement/trophy tracker and compare the numbers for the awards for first and last story missions.
For GTA5 some numbers are:
For Assassins Creed Odyssey:
The future is indeed dumb. The 2022 GoldenEye has it’s own baggage.
I don’t think Nintendo was willing to let Microsoft sell it as a physical product (collectors would view it as superior to Nintendo’s NSO requirement).
It looks like they were using the name.
At that point it becomes a trademark protection issue.
This is going to vary from case to case.
In a situation where sales are legal and the publisher or platform later choose to remove it from sale then it usually remains available in your library for download.
But in a situation where the publisher never had a legal right to sell the product then they were never legally able to grant distribution rights to the platform? In that case the license offered to the purchaser is invalid and it may be pulled from libraries.
The PlayStation version released in 2021 was PS4 software (that also ran on PS5 in backwards compatibility mode).
This update provides a native PS5 version. So I guess it is “next gem” in comparison.
I bought it because my son has been asking for Skatebird, but we also enjoyed an hour playing Ripped Pants at Work together and I’ll give Delver a go later tonight.
Thats the thing with bundles, different titles will appeal to different people.
They really has plateaued, 3.8% sound an awful lot like its tracking inflation.