I really like the idea of this. I’m going to book mark the link and never click it.
This should be the new gaming copy pasta. I applaud your rational introspection, and solid writing.
Socom!
Does patent mean something else there?
Say how to get started…
In that case I have no choice but to restore the post by popular demand.
This was a joke but apparently nobody was amused.
You self hosters are worse than crossfitters and mountaineers, always stretching to find ways to slip it into conversations. Quit making me feel feelings about how I’m not hosting my own cloud services and just using whatever Google shit exists.
People won’t enjoy a game unless they learn the basic features.
It’s a fine line for devs between teaching the player what they need to know in order to even have a chance at enjoying the game, and jamming it down their throats.
The classic example is the game Portal. It’s a perfect tutorial. The player doesn’t even realize it’s the tutorial.
https://www.gamedeveloper.com/design/analysis-of-game-concepts-and-player-learning-in-portal
I am frustrated with Cities Skylines 2, lately. Text-based tutorial with optional progress checks which is okay, but they pop up as soon as you look at a newly unlocked feature, not necessarily when you are ready to build the feature.
Same. Years. Two or three times a week, easily.