• 0 Posts
  • 19 Comments
Joined 1 year ago
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Cake day: July 1st, 2023

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  • There IS a difference between reality and fantasy. We see it all the time.

    There is an actual fetish for consesual non consent aka rape fantasy/roleplay. If we allow that people routinely engage in fake rape, then why are you surprised if anything else is sexualized. People are weird.

    But is it not just as disturbing to you when people glorify violence and gore such as the Saw franchise?

    I do not understand the attraction to these things either, but I dont think its healthy to pretend that reality and fantasy cant be separated.


  • You didn’t have a good experience with it, many of us did have some food experiences with it.

    But it made going out on the Internet interesting. Today I’m not sure if its less or more risky to view a sketchy site, is it more risky now with ransom ware, data scraypers, and such.

    Ide consider viruses to be less of a risk today, but my results probably vary

    My experience was that those webrings often worth checking out if you didnt have something specific you were looking for today.

    Its not the same at all, but theres a sense of my experience when i suddenly realize im on wikipedia and have opened 50+ tabs after I’ve finished what i was reading. Then just going through the tabs you have open






  • Now compare that narrative experience the Super Mario Bros.

    Im sure it’s been done, but i would love to see interpretations of a First Time User Experience of OG mario if it came out today.

    I cant tell you how many games ive just noped out of because i just want to actually play the game and not read or listen to either dialogue or forced tutorial railroading for 20+minutes (even 5 minutes of NOT being in control of what im doing is annoying) when you start a new game.

    Even character creation can impede just wanting to get started. Let me come back later, or engage with that as i PLAY the game. Injecting extensive dialogue or forced interactive tutorial should be a reward or a much appreciated rest from the action, not a burden i must bare.

    Not every game needs to be story rich to be fun, thank you vampire survivors





  • Rimworld (Survival. Very quirky, choose your own survival adventure)

    Hades. (Made me feel like i was renting video games for the snes and trying to play it all weekend long)

    Backpack Hero. (Indie game, bit of tetrising needed, loot adventure with a decent turn based combat for what it is)

    Dead Cells. (Lot of humour packed into a metroidvania platformer. Roguelite gives it a lot of replayability. Reminds me of Hades but sidescrolling goodness)

    Valheim (Viking survival game. They specifically wanted to go low poly and get the feel of something like OG Tombraider)