Maybe it’s just been a while for me but what part was this? I dont remember a section like that off the top of my head.
Maybe it’s just been a while for me but what part was this? I dont remember a section like that off the top of my head.
They have left-hand hardware that has a thumb analog stick and a bunch of mapable keys. Problem is getting games to use “controller” functions like analog sticks and mouse functions at the same time. I haven’t tried it myself, but apparently most games don’t have a way to recognize and use that as a keyboard function
Fun game. I don’t usually go in for card games, so I ignored the hype, but this is a good one. Got to ante 4 a few times over the last couple of hours before rng killed me. I’m sure I’ll get my money’s worth out of this one
That is the translation I’ve seen, so kudos! It’s Marth’s default taunt voice line. I got really used to hearing it back in the day, usually interrupted as my cockiness got punished.
Yoshi and Marth. In summary, I am what they call a “basic bitch.” Minna, miteite kure
Control is fantastic if you like the Remedy vibe. Not checking it out would be doing yourself a disservice, I think.
I understood their logic most of the time (some iffy moments for sure), but my main issue with it was it all felt too fast. Like someone telling a great story but in such a rush to the finale that they end up glossing over details that make it so enjoyable. Decisions the characters made felt like they should have cooked several times longer than they did. I expected some arcs to last a half a season, maybe even a full one. But by the end of the episode it’s not an issue anymore and we’ve moved on.
That said, Walton Goggins is killing his role, and I see it as a solid resume addition for a lot of the others. There are scenes and lines that are meh, but also ones that show me these actors can pull off some great performances
I love Fallout and played 3, NV, and 4 avidly. It’s a good adaptation. A little campy, but it feels like something made by people who know and love the source material. And with the goofy moments come some real nasty aspects of the wasteland laid bare with no question as to how nasty it is, even in the first couple episodes.
The Vaults setup was unique enough to feel new, but fit the Vault-Tec MO nicely. 4 felt generic, but I think it was mainly included for people who didn’t play the games so they could get a general vibe.
The subtle nods are nice, with enough items and mechanics from the games peppered through to make it feel like part of the universe. Some are on the nose like Sugarbombs, but I’ve recognized generic NPC armor from the games on extras in the background.
It was also odd but fun to see game mechanics work in real time, like seeing drugs heal a grievous injury
If you want an adaptation of Fallout story it may fall short with the lighter stuff. But if you want an adaptation of a Fallout playthrough I think you’re I for a good time.
Ooo, another Ubisoft game I can not spend my money on. Always enjoy a chance to financially give them as much of a middle finger as I can