nope!
I’m a scalie game developer!
nope!
if you have to ask me for “permission” for having your own opinions, well, i won’t stop you.
a lot of these are terrible, made by an animator who doesn’t understand design and just wants to make lines move for the heck of it.
that went well for concorde, didn’t it?
honestly who cares? charge it overnight once per week and you’re fine.
focus on the actual problems, like the horrific ergonomics, planned obsolescence, or apple’s war on right to repair.
US’s PSR system is a fuckin joke
“linux is hard” is a subjective opinion and he is entitled to it. it does not make it misinformation. he is free to express his frustrations at the learning curve, just like any learning curve in any other software.
Fun fact, BG3 only has a max of 4 body types per race, and the lower genitalia each have their own models to fit each body type, and that’s just for the “normal” sized races. The short races also have their body types, and so does the Dragonborn. Each armour and clothing piece has to have one unique model and rig to fit each of those body types; that’s a lot of modeling and rigging work.
Now how much gear is there in Runescape?
Quite a few of the artists I follow on Xitter have already prepared backup Bluesky accounts.
I feel there needs to be more nuance to how this AI is used.
For commercial settings (including streaming), permission from the voice actors must be given first, or at the very bare minimum monetarily compensated at their full rates for the amount of time those voice lines are used.
However, if I want to mod Baldur’s Gate 3 for fun and add a new companion into the game without any expectation of profit, as long as my usage of the Narrator’s and other companion’s voice lines don’t stray from the established style of the game, I should be allowed to use AI to create those voice lines until I secure funding (either through donations or Patreon) to actually hire the voice actors themselves.
Tetris Effect and TETR.IO are unironically the best versions of Tetris out right now.
Tetris Effect not only has amazing visuals, it brought a brand new mechanic (Zone) into the formula that made multiplayer matches suspenseful and exciting to watch again.
TETR.IO is not an officially licensed Tetris game, so legally it’s just a block-stacking game. Still, it currently boasts the best multiplayer system out right now, with a consistently high player count to boot.
Then that is your opinion and you are entitled to it.
I do not like them because the animations are arbitrary, with no proper theme and consistency to how they work and what they actually represent.