ℍ𝕂-𝟞𝟝

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Joined 4 months ago
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Cake day: July 14th, 2024

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  • I don’t doubt something shitty is going to happen, but that would still be better, since Google would have to pay for fucking up the internet instead of doing it for free like now. And on the other hand, wouldn’t Google have to pay more than its competition combined for exclusivity?

    Imagine Google pays Chrome 1 million schmeckles for exclusivity, if Microsoft and Amazon would show up saying they would also pay 1-1 million just for access, then Google would realistically need to pay at least 2 million for it to still make sense for Chrome. Something that used to be free for Google now is something that they need to outbid their whole competition for.






  • No, the loved one was actually the author, it’s a children’s book actually, light fiction, think early Harry Potter for example.

    It’s a self-published hobby project, with a few dozen copies sold in the original language since there are relatively few speakers and light novels for kids are unfortunately a very small niche everywhere, and we didn’t really market it either since earning money wasn’t really the goal. The reason I’m mentioning that it was not professional work is that I’m not misrepresenting the amount of work done to someone paying me, and I’m actually interested in preserving the qualities of the original, I really don’t want to make more LLM slop, and I especially don’t want to make LLM slop out of something that has meaning to me personally. I’ve put at least a few hundred hours of manual work into it to make sure it isn’t.

    But the idea is indeed to self-publish it and sell a few copies to people who are interested. It’s not about the income (the author actually has a regular job and is freelancing in 2 others, this is literally just a hobby), it’s more about the feeling of having made something that made other people interested enough to pay five bucks for it.

    Responding to the other topic, one interesting thing about the translation that I’ve found out (and mistranslations from the LLM actually helped spark this idea), is if you can somehow convey the context to the reader, it can make it fresh and interesting and something they haven’t read before, and that’s true not just about idioms, but other cultural patterns as well.

    Think how the world and themes of Witcher was something refreshing and new for most international audiences, while in its home country it was very recognizable where the author got his material from.


  • That’s a very good question.

    • Yes, I have.
    • It was not professional work but a private request from a loved one.
    • It was actually their idea.
    • And I was very, very sceptical about it at the idea at first and the output all throughout the process.

    I have made extensive edits to the original LLM translation, as it got a lot of things wrong. To be honest, it got a lot of the stuff that is unique to the book and that made the book special wrong, both in words, or intent, and I had to correct it. My workflow was literally putting it in the prompt, taking the output, then putting the two texts next to each other and deciding, sentence by sentence, word by word:

    • Is the translation any good? (around 95% was generally good, sometimes it trailed off, and I needed to find the point at which it started bullshitting)
    • Does it use terms that are unique in the book consistently the right way (it almost never did, I literally had a dictionary of the most frequent mistakes)
    • Could I have done it better? Do I know a way to better convey the intent? (this happened quite rarely, as it has done a near word-for-word translation, the biggest problems were idioms that made sense in one language but didn’t in another, or misgendered characters)

    All in all, I think the LLM did the heavy lifting in remembering all the odd words and grammar, and it gave me a very flawed first draft. It was 80% of the time, but like 5% of the actual creative work that goes into a translation.

    I spent 90% of my time outside the LLM, in my text editor.