Formerly @Elevator7009@kbin.run, kbin.run died, moved here.
I’ve heard about Minami Lane being cool. I bought because that and the strike
“In case you missed it”
I ABSOLUTELY did not know about that until your comment, where do you find out about these things? I am always down for charity bundles but I do not always know about them till it is too late. Bought this one.
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I may have lost the plot here.
And there is over a decae of discussion on how people even found that and lots of nonsense theories. And IW actually searched through a mixture of blog posts, press releases, youtube videos, and even message boards to paint a picture of what actually happened. And… it is very very different.
What is the “what actually happened” that is different? You do not need to explain the entire story to me, what I mean is what is this “what actually happened” concerning? Is it about how people found how to unlock the DLC? Were you commenting a commonly-believed DLC unlock path in your second paragraph but it is actually something different?
And for how this ties back to game preservation… would this be preservation of video game history?
Thanks for your replies, by the way
Although, people like Illusory Wall very much rely heavily on The Internet Archive when they are researching what the deal with the Dark Souls 1 DLC was. Which gets into the other side of “what actually IS games preservation?”
Based off this I’d imagine it might involve backing up the game’s release announcement and some sale pages with its description online, proof the game existed, before the page gets changed because the game is no longer the hottest and newest thing or stores are no longer selling the game?
I get the feeling you know more about this topic than I do and probably have strong opinions about it.
Thanks for the namedrops of where to find articles, and what I assume are people who make long-form videos on video games!
Copyright/Trademark/IP Protection is very much a thing. It is the main reason so many museums have “no pictures” (barring the increasingly rare cases where it is genuine light concerns). And that applies a lot more when it comes to “modern” history, of which video games definitely count. But even for ancient manuscripts, the answer tends to be “if you fill out all this paperwork and can demonstrate a genuine need to our board, you can come by and read that manuscript in a clean room. Or… you can spend 20 bucks on a copy in our gift shop. Hell, if you stop bothering me I’ll spot you ten bucks toward that”
This is why I appreciate the Internet. Getting insight on how stuff I do not know about—I’m not a museum curator—works.
I do not know what Star Crusader is but I’m also in the audience for deep dives as opposed to overexaggerated YouTuber-who-wants-you-to-form-a-parasocial-relationship-with-them reactions. When I do drag my butt over to YouTube, I usually find myself watching some long-form informative gaming video. There are some people with a following who get mentioned in the comments of other informative gaming videos (Summoning Salt comes to mind) so you are definitely not alone in wanting deep dives. :)
Not sure where to find deep dive articles, but wish I knew. Someone over at !pokemon@lemm.ee provided one and it’s stoking my appetite for them.
I used to fill surveys on r/samplesize for fun, it was a mild positive of my day to come across one on Lemmy!
I do have some issues with some of the questions, spoiled for those who have not taken the survey yet.
For “Do modern video games have too many micro transactions today?” giving our opinion and saying “I never paid a microtransaction” was mutually exclusive. It is possible to notice the amount of microtransactions in video games, and to have an opinion on whether that is a good or bad amount, without ever buying one yourself. Folks who never bought microtransactions might not choose “I never paid a microtransaction” because it is either that, or say if you think there are too many microtransactions.
For “There is a possibility that access to your games could be revoked, as stated in the TOS,” I wasn’t sure what to put. I strongly agree that that possibility exists, so I was considering putting Strongly Agree. But I do not agree with that practice, so I also considered putting Strongly Disagree. I wasn’t sure what I was being asked to agree or disagree with here. Similarly, for “Prices of old video games may lower when a modern release of the same game is available to purchase,” I wasn’t sure if we were being asked if we agree that is a phenomenon that happens, or if we think that should be a thing that happens. Luckily I both agree that is a phenomenon that happens and that it should happen.
For “Companies should make single player video games be released for a limited time, regardless if its physical or digital” I had no idea what was being asked at all so I just put Neutral.
I’m not a football/soccer person, but I do feel bad for what happened here. I saw in the article a survey on your favorite management game with a Football Manager title as an option, how are these games if you look at them as management games instead of as sports game?
Every time I see a sequel I get curious about the first. KCD1 seems like something I have a 50/50 shot at either loving (roleplay!) or hating (QOL stuff, probably the combat), not sure which side I’ll come out on.
I’m asexual, not aromantic, but thinking about this from an aromantic perspective I completely get wanting more close platonic relationships that don’t turn romantic. That would actually be inclusive, a lot of people try to put romance everywhere, and I get it! It’s fun to do! But aromantic people like to have representation too, and options to be friends but not romantic helps them feel represented.
Too bad this guy’s “checkbox insert” means it’s probably (I might be wrong) an “omg gay people exist in my game, gross” complaint and not a “hey platonic relationships are important too, don’t make every significant relationship romantic” for all the aros (or even non-aromantic people who think friendship is important as well as romance) out there.
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Given the “people online, especially gamers, are antisocial losers with no friends!” stereotype, the very real issue of how difficult it is for adults to make new friends in some parts of the world, and that online there is no tone of voice or body language, I can definitely see how it is being read as a genuine complaint. Plus you can always find people with wildly differing perspectives online, which tends to completely deaden the “nobody would ever believe/say this, definitely a joke” reaction.
Recognized the name from Skyrim modding, clicked, interesting read.
Description looks so cool. I’m probably going to have to watch some gameplay videos to see if this is something I want to follow.
social city simulation
Sign me up!
From the description here I was thinking more Hitman but what is here sounds interesting.
As a reader, I say “not for me” and leave overly negative things there for others to enjoy. The way I feel better is not reexposing myself to a reflection of all the ills in this world that I’m constantly being shown can be awful. But some people find catharsis in it! One man’s trash is another man’s treasure, after all. I am sure some people would dismiss some things I like as too saccharine and not realistic aka gritty enough.
I don’t think they are trying to decrease/cool down their anger. I think they are trying to engage in it.
I’ll be honest, as long as people are not acting awful towards their fellow human beings (like taking out anger on a person who has nothing to do with it, punching someone over cutting in line at the bank) I do not particularly mind if people are increasing their anger and aggression instead of decreasing it. Jogging it out and getting angrier is still far better than punching it out at a person, especially since you probably still reap the health benefit of jogging.
Thanks for the link though, fun read! I guess we should go to bed angry ;) Clicking one of the links in the article you linked was pretty interesting…
My concerned side worries for that guy and the budgets of the people doing the research but most of me says “that’s just funny”.
Genuinely? I think there are always a couple trolls downvoting anything and everything, or people who can’t resist being contrarian for the sake of it. I see downvotes applied to on-topic, factually correct, and completely uncontroversial posts and comments all the time. For example, go to any cute animal community. You’ll find various inoffensive pictures of the animals, with zero incorrect assertions because it is literally just a picture, and at least a few of these pictures of critters the entire community is about (so it’s on-topic) will have a few downvotes anyways. Same principle could apply here. If there are lots of upvotes I almost expect to see a few downvotes as “noise” from trolls.
Also because Lemmy has Local and All, maybe there are people who, not caring that the community is Games, see this in their Local/All feed and do not like video games or Wolfenstein so they just hit downvote for “dislike” and move on.
Sometimes I fat-finger my phone and downvote something I didn’t mean to. I always take it back, but I imagine not everyone would undo their accidental downvote. Especially if the sequence is downvote -> crash -> reopen tabs -> wait where was I, whatever I don’t care enough to undo one downvote online
If the feature actually worked as intended I could see myself ignoring the rest of the game and just chatting with the townsfolk.
In reality, I imagine the NPC would totally forget what we were talking about after a certain amount of messages pass. Limited context windows and all that jazz.
I’d have to say thanks to SMAPI and Content Patcher for enabling so many Stardew Valley mods in the first place.
Also, Qwinn’s Ultimate DAO Fixpack for allowing me to have a mostly bug-free experience playing Dragon Age: Origins. Mostly.