“I wish we could mine without destroying the environment”
“Well what if we mined in space instead?”
“Why don’t you focus on the problems here on Earth buddy. Wow what an idiot. Can you believe that guy?”
“I wish we could mine without destroying the environment”
“Well what if we mined in space instead?”
“Why don’t you focus on the problems here on Earth buddy. Wow what an idiot. Can you believe that guy?”
Yeah I agree with the single player bit. And even multiplayer if it’s as simple as releasing the server app. But I think Thor’s point and what’s being debated here is that live service games often aren’t like that. So why is this law seemingly including them?
If you don’t like live service games and don’t feel like they should exist, then don’t buy them. I can see some legislation around clear marketing. But if people want to pay for an ephemeral service, that’s up to the consumer.
I’m aware that exists. But the experience of an MMO on a community server must be pretty different (but I don’t know).
If the desire is to not lose the experience after the company shutters the project, I’m not really sure that’s possible. Maybe it is for WoW. But I can certainly imagine a game like Pokemon Go or something being developed by an indie dev that works by orchestrating live real-time events depending on players locations. Would this game even be allowed in the EU following this law? They can’t allow users personal locations to be released, they can’t create a game they can’t eventually fully release to the public. Even if they found a way to strip out users locations, the experience would be completely broken. So what’s the answer? Just don’t innovate in that space?
Are you saying in 80 years when Blizzard is no more they should release all the code to run your own WoW MMO servers?
Why are all these comments making me love this design? 😂
Yeah and what is the first thing they teach you in art school? History. From day one you’re studying the works of other artists and its implications. How they managed to make an impact on the viewers and how it inspires you. Then we produce output that’s judged by our teachers on a scale and we use that as weighted training data.
Maybe other artists should do that too. Art isn’t built from nothing but the sheer magical creativity of the artist. If that were true we’d have Sistine cave paintings instead of the finger painting we currently have in prehistoric caves. Inspiration, is in fact, a thing.
They should go ahead and be against Photoshop and, well, computers all together while they’re at it. In fact spray paint is cheating too. You know how long it takes to make a proper brush stroke? No skill numpties just pressing a button; they don’t know what real art is!
Welcome to the internet, where people try their best to find people with the same opinions so they can feel good and get pissed when they can’t.
What I think is astonishing to some people lately about Cyberpunk, is that they got most of their information from the popular channels on the internet. Despite its name, these channels (reddit r/all, Twitter, etc) are a (loud) minority of the actual opinions.
Pretty much every one I talked to IRL about Cyberpunk was aware of the controversy, but had a much more nuanced opinion than I was seeing online. Many of them enjoyed it and weren’t really experiencing that many bugs (myself included). But this wasn’t an “allowed” opinion online. Anyone who said the game was enjoyable or they didn’t personally experience many bugs were attacked for being a CDPR fanboy (myself included) and down voted.
I’m not a CDPR fanboy. Or at least I wasn’t before Cyberpunk. Cyberpunk and Hades are probably the best games I’ve played in a decade.
The whole game has an amazing story, that actually hooks the player’s emotions. It’s fantastic. It’s so refreshing after so many games with lazy writing or voice acting. I also played shortly after release, only experiencing 2 major bugs in my playthrough. I know others had it worse, but it was actually refreshing on that front too.
Totally get where you’re coming from. But you can enjoy the game and dislike the way they marketed and released it. 90% of life isn’t a zero-sum game. Despite what the internet would have you believe.
The only way PC gaming is not affordable to the average person is if they’re playing AAA titles. I have a GTX 780 worth ~$60 that I still use to play many indie titles like Party Animals, Planet Crafters, Stardew Valley, Lethal Company, Content Warning, etc.
Yeah I was thinking… would a Fallout show be goofy and colorful, or dark and horrific? Amazon said, yes. And it’s great.
Whoa this is awesome, thanks
I also think there’s a genuine drop in satisfaction when people are presented with more options. I limit myself and only buy new-ish games when I feel like I’ve extracted as much enjoyment out of the last one I bought as I can. I think this helps a lot.
Because what I see a lot of people doing is jumping to the game-of-the-week and then getting numb and saying “there’s no good games” even as they continue to buy new ones every week.
What did you think of the Steam Controller?
If you engineer for it, you can send up a machine to fabricate the miners with raw resources. Then you just have to send up a couple starter miners and you never have to send another rocket up. Infinite resources down (limited by time). Solar power to drive the machines. Hell the manufacturer can double as basic initial processing plant and drop purified metals.