

Ah, right. Thanks.
Ah, right. Thanks.
Seems to me like names were censored in the released slack screenshots (except the CEO). Were there uncensored screenshots that I missed or that were deleted?
If they believe it to be fraudulent, they have every right to disregard it.
Without taking on liability if they are wrong and it was not fraudulent?
I mean sure, that is how some (mostly strategy and tactical) games do it, but for an FPS, figuring out where the buffer should be would be a programmers nightmare. I guess you would have to try to calculate all possible lines of sights a player could have within some buffer time (100-1000ms) and then all players that could in theory enter them… Add physics and it is practically impossible.
Also, corner hack is useful enough and it does not address aimbot. IMO the answer is some combination of human moderation and ability to play with “friends” instead of randos. E.g. you could ask people to like or dislike a player at the end of a match and try to pair players that liked each other in the past.
That does not detect things like wall hack and aim-bots that don’t modify the game state directly.
Sad. In a way, it is amazing that The Sims 3 is 15 years old now and still, no game is able to match it.
When corporations acting in their best interest also act in the consumers best interest, the system is working as it should.
Intent matters for individuals, not for societal systems like governments and corporations. Incompetent governments/corporations need to be removed just as much as evil ones.
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I don’t see any reason why you couldn’t with default settings. Beware of enabling any setting that stores data next to the media like nfo metadata storage, as those could maybe cause conflicts.