NFS Underground 2. I will pay full price on preorder to EA.
Thats 3 promises broken at once.
NFS Underground 2. I will pay full price on preorder to EA.
Thats 3 promises broken at once.
Because Nintendo games on Nintendo handhelds almost never go wrong and you know what parents love? Their kids shit always just working. You dont have to check the system specs, you buy the game at the store and it WORKS. You wrap the game under a tree at Xmas, you can tell grandma “Nintendo Switch” and while she might pick something shit, its going to work.
Lemmings love to act like they are enlightened for figuring out the Steam deck is better… its not for you. Its for 5 to 10 year olds.
Yes it was. It was so frigging good.
They do damn near 10/10 work when they give a fuck, Thats probably the worst part.
Siege was damn near perfect as a tactical competitive shooter for the first few years. The Division was great, Just Cause was enormous fun and so on.
The problem is they hit a winner, and then milk it and milk it and milk it until we hate it or them.
Yeah, that sounds like some pretty fair demands.
I played it on a fairly ninja pc so I cant comment on if it was absolutely fixed on consoles.
A lot of people will still parrot the launch criticisms at you and refuse to acknowledge that they pretty well fixed it. The devs overpromised and underdelivered, even now its not quite what they promised. But if they had dropped what the game is now on release it would be pretty universally regarded as one of the best games of all time.
I still maintain that I wouldnt be sad if the ringleaders of these operations started turning up in ditches.
I cant wait to jump on Amazon and order my net launcher.
You’re right. Everythings fucked, why try at all lets just roll over and take it.
Theres a non-zero chance that Linus Sebastian just did something really dumb. LoL.
The problem with event sec (and I ran large events for a decade) is that organisers often dont treat you like you’re anything but a bunch of fuckwits and dont tell you anything about planned stunts or anything beyond “Dont let anyone past this point without a pass” asking questions and wanting to be in the loop often gets you told to “do your job” which is why I was very anal retentive about what was and wasnt our responsibility in our contracts and what we were/werent liable for. Often the “talent” or people attending will decide they want to do something off script and you have to take a moment to decide wether or not to crash tackle someone somewhere they shouldnt be who might also be a keynote speaker or the headlining artists manager… its almost always a shitshow of not enough info. I have a lovely story about a bass player for a band not wearing a lanyard and starting a fight with two of the security when they wouldnt let him back stage… theres an NDA involved though because he broke one staff members cheekbone before getting knocked the fuck out.
The absolutely idiotic part was taking him to the ground, that outnumbered and not being aggressive it was unnecessary. Once it goes to the ground it almost always turns into a shitshow.
What would be really cool would be if they made a companion game that took the work you do in NMS and ported that character into a combat game.
I kind of feel you on this. I can build amazing things, find cool ships, kit out my freighter, and all that lovely stuff but theres no point to it. Theres no evil empire to fight, no galaxy to save, no dungeons to raid. Its a great sandbox, but not a lot of reason to be in it after a while.
I think you have to ask yourself if the company is behaving ethically.
If a game is F2P but has microtransactions that arent P2W and the devs are continuing to maintain the game then its hard to be mad that they want to make some money off the basic game you get for free. (Mechwarrior online is a pretty good example of this)
If its a subscription, are you getting regular additional content for the money or is the subscription just allowing you to play the game you paid for? Do you still have to buy DLCs and pay subscription?
If its DLC, is it meaningful storylines/maps/characters? Does it make the prospect of another playthrough different or more interesting? Is it a reasonable price for what it gives you?
Ive commented on this before, as sad as it is if we want innovative, expansive, beautiful AAA titles we have to accept that investors arent going to keep backing the money truck up on maybes. Microtransactions, subscriptions, dlcs… there has to be an ongoing income stream or an absolutely eyewatering launch price OR we get used to safer and safer bets or games with very narrow scopes.
If you refer to the Muslim man in the bomb vest as a terrorist its fine, if you refer to all muslim men as terrorists its a slur.
Refering to Israeli generals and politicians as Zionists is fine, If you refer to all Jewish people as Zionists…