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Cake day: June 24th, 2024

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  • Cyberpunk is a great game, it has a great story that is marvelous told. That is the games biggest strength and one of its biggest limitations too. Heavy story driven games like cyberpunk don’t mix very good with a open world with its many detractions and side quests. If a game has a strong story that will capture the player, making side quests and open world design a burden, or into something that gets ignored.

    Logically viewed everything that V would do after having Jonny implanted in his/her brain should be laser focused on the task to learn more about it and to find a cure or solution. There should be no driving around and playing mommy or daddy for some freaked out cabs or other side quests. Yes, doing side quests could be explained as a way to get resources for the main tasks, but as those side quests are completely optional there is nothing really backing that explanation up.

    So you either have to ignore a life threatening condition to play side quests or ignore that huge part of the game and fixate on the main quest.

    Cyberpunk has no real “sandbox” moment because the open world really only opens up after you get the world largest cyber brain virus implanted deeply.


  • There is so much to do and to see in the game, I have so many hours in and still find new stuff that I had not seen before.

    25h is barely the main quest and there is so much else to see and do then the main quest. Faction quests, side quests, radiant quests, base building, ship building, new game plus, DLC, mods.

    Starfield is packed full with stuff to discover, people just have to be open for the game. Yes it has lots of flaws, the awful temple puzzle was the first thing that I changed with mods, and yes the loading screens are not great. I can forgive the game it’s flaws, maybe because I never over hyped it as so much other did.

    I am playing Bethesda games for over 20 years now, since Morrowind, and I have a very good idea what to expect from a Bethesda game and where the strength and limitations of the engine are. Due to this I never expected to be able to do atmospheric flights or to travel over huge parts of the planet in one go, or to have huge interplanetary or interstellar areas. The engine is not made for that kind of things, not at all, so I never expected the game to have those features and so my expectations for the game were very similar to the delivered product.











  • If they would carte blanche allow fan games of their IPs then that would weaken the IPs, which could lead to them loosing the IPs completly. For that it is irrelevant if the games are monetized or not.

    Nintendo would need to implement some kind of process for developers of fan games to get them officially licensed. But for that to be effective as a tool to protect the IP they could not just give such a limited fan game license to everyone who request it, so a complex request process with multiple steps would be needed, and they would need to deny lots if not even most of the requests.

    And this gets even more complicated when the very complex japan software patent system is added to the mix.

    Could Nintendo be less shitty? Oh yes they could, but they decided to go the Cobra Kai way and strike first, strike hard, no merci!







  • They could replace all the parts in a SNES or NES with components indefinitely, because inside are either off the shelf components or specifically made components made after schematics from Nintendo. So even if nobody makes such parts anymore at the moment there is nothing (but time and money) that would stop Nintendo to order new parts based on their schematics.

    Most issues with old consoles can even be fixed by hobbyists and if they can’t that’s because they don’t have access to the needed information to create new versions of the tailor made components.

    So there should be no issue for Nintendo to supply their museum with replicas forever. Yes it would cost way more money then using Emulators, but it would be way more appropriate for their own museum. But no they have chosen the lazy route.