

How long will it do the job? How well does it do the job?
The real deal y0


How long will it do the job? How well does it do the job?
Ye my biggest concern is keys, sdk configs, sdk programs, scripts, environment variables, vscodium configs, …
I always take weeks to set all that shit up the way i like it haha.
But ye, im still checking out what i can drop and what i cant. Or maybe create scripts to config something to the way i like it ( like git )
I disagree, semi. I started with mint but wanted to try fedora recently. With windows i had stuff set up that i needed minimal configurations on os switches, and that data splitting helped a bit when switching to linux.
But to switch from one distro to another needs prep work if you want to keep data and configs with minimal set ups.
So far ive been refactoring my mint slow but steady to have my home and /opt on partitions and i might need to do more since there is stuff in /var i might need too.


Like they would run on a i368 or i468 cpu. They run pentium 2, at least. And guess what, those are still supported ( basically pentium 1 and up )


No, cause that means keeping that code maintained when things change too. So basically, no difference


Dont you fucking dare introduce generative ai in one of my favourite games


Eh, doesnt help as im using linux hehe. But for windows that is an improvement!
What did they do, enable to run with secure boot disabled?


My question indeed. I’d go back to league for this but with vanguard i literally fucking cant


Oh man, their website…
Its so slow and not interactive. Every click is a full page reload…
What is this, 2007?


Watched friend play manor lords a few times, its a cool city builder game that is in early access with updates regularly ( or did it get an official release?)


No they didnt. Ue4 had a concept of an unreal tournament game, but was cancelled and left in an incomplete state as the devs were moved to work on fortnite. Ue5 never had an unreal tournament game


Lost track ever since unreal engine versions didnt get a unreal (tournament) game huh


Rip the ue ‘tech demo’ game since ue5. May its memories always live rent free in my brain.


I forgot it was officially released on the mini snes, so with that release one could add it to the list ye. In my head its still an unreleased game xD


I explicitly left out starfox games that were not like the original starfox for a reason haha


Exactly, their hardware was usually always off the shelf parts making them cheap to make. Nes? Custom 6503. Gameboy? Custom z90 with a off the shelf dmg screen. The gba ? Its carts can be made of like 4 different type of rom.chips depending on what was cheapest and sram also came in different flavours through its life time. Gamecube/wii/wiiu? Sure was a ppc that was already designed. Switch? Same nvidia x1 that was inside some tablets and the nvidia shield.
Its what nintendo does and the engineering needed for it is on a different level imo


Oh you sweet summer child. 3th? I think youre missing a few :p
… And i will probably get this one too 😅😂


Tbf, mainline kernels are a thing in ubuntu based systems and ive been running 7.0 from day one ( now 7.0.2).
Your argument is moot to me, specially with the new releases. There is an argument for old software in mint/debian based systems, but kernel aint it. There is also 6.17 for ubuntu, which is supported by them, incase mainline is too technical for somebody.
(Fyi, im having audio issues. Its like pipewire doesnt like the 7.x audio refactor )


… But is it upgrading to reforged when connecting to battle.net? Was the eula also reverted?
Reforged has so many changes and things that were fucked with it you could almost write a book about it
Thats the thing. Fully ai generated code becomes a mess and has more chances to break in the long run or become very inefficient, thats just a given atm.
Ive seen projects flurish with ai because a senior dev looked over it, but ive seen projects go to hell because it was fully ai code with no control on quality and correctness.
It might work at one point, and be completely unusable the next.
Programming is more than just “it works” and if a project is successful or not in the long run also hinges if the code quality and architecture is maintained.