2023 Reddit Refugee

On Decentralization:

“We no longer have choice. We no longer have voice. And what is left when you have no choice and no voice? Exit.” - Andreas Antonopoulos

  • 4 Posts
  • 24 Comments
Joined 1 year ago
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Cake day: June 15th, 2023

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  • So the camera is third person, but you of course experience the game through the eyes of Senua! You feel her courage, her fear, and her strength and grit as she pushes forward to solve her problem (no spoilers here).

    While you play as Senua, you also get to hear Senua’s voices. Lots of voices, and it is an eerie and tough experience to get through. They will uplift you, praise you, beat you down, scare you, make you feel rotten. And it’s absolutely best to play this game with headphones - trust me.

    I can’t praise this game enough. For me, it was about an 8.5/10. I only had a few nitpicks with gameplay, but the story beats, heartrending story, wonderful voice and motion-capture acting, musical score, art direction, etc is such an experience.



  • For my PC I prefer headphones for the immersion. When on the Steam Deck, I use in ear buds. I have a handful of Apple ear pods I’ve amassed over the years that I’ll use when I’m trying to get some quick gaming in. If I get a chance to really sit down and game for an hour or more, I use my JBL Quantum TWS with the USB C receiver. Total immersion, excellent sound quality, noise canceling, and incredible latency. Battery life could always be better, but they’ll comfortably get me through a solid gaming session on the Deck.

    I don’t use the speakers on my Deck at all. I probably should play some games with it and see how I like it.


  • I’ve had no excitement for this game since Ubisoft is such a disappointment of mediocrity. I grew bitter to them back when they announced the controversial shutting down of their legacy activation servers: this would prevent gamers from passing the online checks to play their games. Suddenly, despite me possessing a physical disc of Splinter Cell Blacklist on Wii U, I learned I would lose access to the DLC I paid for and “owned”. Certain missions would also become unplayable since you need online co-op. Ubisoft backpedaled after significant backlash from gamers, but since then I hesitate whenever I see them attached to any project.

    I miss old Ubisoft. I’m playing Beyond Good & Evil 2003 on my GameCube for the first time, and this game is spectacular! Wish Ubisoft didn’t become evil, but it was inevitable.




  • CatZoomies@lemmy.worldtoGames@lemmy.worldTitanFall 2 at 3$
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    4 months ago

    Gracias homie. My spouse and I had to play Jedi Fallen Order on two separate PCs. It’d be great if we could couch co-op the campaign but it’s all good. We played several of the Halo games, I think primarily 1, 2, and 3, so Titanfall I’m hoping will be something that my spouse will want to try out. Thank you!

    Edit: Heh. I’m the ideal customer because I have to buy two copies of a game sometimes. “Publishers love me for this ONE simple trick.”



  • CatZoomies@lemmy.worldtoGames@lemmy.worldTitanFall 2 at 3$
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    4 months ago

    Does anyone know if the campaign is multiplayer? I’d love to pick up two copies of the game so my spouse and I can give it a go and play together.

    I have zero knowledge about Titan Fall apart from the fact you’re in mechs and apparently movement is cool. So no spoilers please!






  • Fair enough, megacorps certainly are amoral in their decisions, which generally leads to evil outcomes.

    Have you considered what happens to indie game devs, which aren’t megacorps? They list games on Gamepass to increase exposure. Microsoft takes a cut of the monthly fee and the rest is dispersed to the publishers and then all the way down to the game devs getting a small slice of the monthly fee.

    When OP issues a charge back, the game devs aren’t getting paid. Is that fair to indie game devs? They don’t get paid if Microsoft and the various publishers don’t get paid.

    Granted, I’m not justifying subscriptions. I personally dislike Games-as-a-Service as I prefer to own my games. But using a paid service, and then charging back against the company? Especially when it’s smaller game devs on that platform, too, hoping to make it big one day.

    I don’t think indie devs should eat your ass, or the original commenter’s ass. Frankly, they need money to eat and pay their bills just like us plebs.



  • Agreed. I guess it’s that value proposition: if you have the time to play, and you play their whole catalog and have a blast, that’s $16.99 well spent.

    As for me I love owning my games (where possible due to licensing and DRM), so the value isn’t there. But my spouse and I certainly took advantage of the heavy discounts they offered like the $1 month. I planned it so that I could try as many games as I could during that period and ended up buying them on GOG or Steam if I really loved them.

    If their whole catalog is refreshed and they have another heavily discounted offer for 1 month, I’ll pick up a month just to try those games. But I definitely would never be a long term customer, I’d be a parasite loss-leader lol.