

They are terrible now, but they will get better and better. The code will be at least AI-assist generated regardless.


They are terrible now, but they will get better and better. The code will be at least AI-assist generated regardless.


Do they really? And do you care? I mean I understand if they tell you it’s based on Unity or what other framework systems, because that would dictate a certain look and feel area, but the programming language?


But why should it matter at all? They don’t list whether the game was written in c++ or c# because it makes no difference. What matters is the game play. If it’s good, it’s good.


Ok. I admit I’m not really into the scene and so I’m talking generically. But I see my daughter watch hours of YouTube of other people playing new games and commenting (rather moronically) on them. Seems like a pretty it should be pretty easy to see if the game is worth your money before you buy.


Check out demos, read reviews. If it’s good it’s good, if it’s bad it’s bad. What does it matter how it was made?
I use ai tools for embedded code generation regularly. They are getting noticeably better by the month. The tools that wrap the ai direct it better and the reasoning systems really work out pretty complicated systems quite well now. One still needs to know how to architect stuff, and be aware to redirect it when it goes off the rails, but there’s absolutely no doubt that it speeds up coding and can do a good job.