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Joined 2 years ago
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Cake day: June 30th, 2023

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  • Breezy@lemmy.worldtoGames@lemmy.worldTerraria Hive Base
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    3 months ago

    Naw go in blind, its pretty simple in the start. Of course you’ll need the wiki later when you’re trying to figure out what to do, but getting to hell and letting a demon drop its stuff right into the lava is a blast the first time when you have no idea whats coming.

    After beating the game 4 times it all becomes second nature what to do. But the journey to get there is so much fun when you’re first starting.







  • You gotta think to the degree of control the ps2 had is very much a drop in the bucket to the sensitivity of new controlers. I think they have complicated things to much so a ever so slight drift which used to not even register is now being picked up.

    The biggest thing all consoles could do is make a dead zone calibration tool. It would allows people experiencing stick drift to reduce the detection of movement prolongibg the life of a controler



  • Yeah it was a 4 person dungeon crawling game type. There was a bunch of classes with more restrictive skill trees then the main game,typically you joined a lobby then chose classes based on each other to make sure there were at least one of each of the 3 class archetype mage warrior thief to be able to unlock all treasure rooms.

    They were not huge dungeons, but it was divided into 3 parts with varying objectives, with a monster rush at the end that was so intense on the higher difficulties that you would end with a loss unless you faught together more then half the time. Well besides a couple OP buileds if you got really good item drops.