It will depend on the drivers that Audeze Maxwell supply? I can’t see any USB drivers for Linux beyond the dongle but they may exist.
However if they have a 3.5mm port then I’d use that. I have a Sony headset and while I don’t have any issues with Bluetooth, I do like to use 3.5mm analogue conenctions to save battery (even with noise cancelling on the battery lasts way longer off Bluetooth). I bought a long 3.5mm cable online and plug it into the front of my PC. No USB or Bluetooth faff, it just works, and at high quality.
However note that if you want the mic to work too it will depend on whether the headset’s 3.5mm jack is set up for both audio and mic (if it’s good quality it should be), plus you will need a 4pin 3.5mm plug and cable to pick up the mic from the headset and cable instead of the common 3pin audio only plug. At the other end if your pc has separate 3.5mm audio and mic jacks you will need an adaptor that splits the audio/mic into two cables to plug in to both jacks. If it’s a desktop there will be separate jacks around the back although sometimes the front jack may be a combined mic/audio jack, or you may also have one joint jack if it’s a laptop. If you do need to split the audio and mic then you can find these adaptors and also 4pin 3.5mm cables on ebay or amazon.
Edit: Just in case you’re not aware - an audio only 3.5mm cable has 2 coloured bands on the plug (splitting it into 3 metal rings or pins). An audio + mic 3.5mm cable has 3 coloured bands on the plug (splitting it into 4 metal rings or pins).
Edit 2: sorry look for 4 pole 3.5mm rather than 4 pin; you’ll see the better quality stuff when searching as pole is the correct term!
I wonder why they’re making a Linux native version? It is one of the ironies of Proton that windows native games are so easy to install it seems a bit pointless? But also making games for Linux is ironically difficult as it’s difficult to support long term as they can break as libraries change over time.
It feels like we need a Flatpak style set up for Linux native games which may help games launch stable long term versions that won’t “break” if newer libraries don’t work with them. Flatpaks “bring your own dependencies” approach is more similar to how windows games often work with their own dlls (even to the point of installing old versions of directx when needed) except without windows annoying set up of spraying dlls all over your hard drive making them difficult to clean up when you uninstall a game.
Although arguably Steam already deals with that on both Linux and Windows currently. But it is proprietary. And maybe Flatpak is already that solution? Maybe Appimage too although not sure how well a 30gb would run from a single file virtual file system? Is it native speeds or have some overhead?