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SSUPII@sopuli.xyz to Gaming@lemmy.zipEnglish · 8 days ago

US patent office revokes Nintendo’s patent on summoning characters to make them battle | VGC

www.videogameschronicle.com

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US patent office revokes Nintendo’s patent on summoning characters to make them battle | VGC

www.videogameschronicle.com

SSUPII@sopuli.xyz to Gaming@lemmy.zipEnglish · 8 days ago
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The USPTO director made a rare order to re-examine the patent last year…
  • DoucheBagMcSwag@lemmy.dbzer0.com
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    8 days ago

    Alright Palworld…gonna update your game again?

    • Know_not_Scotty_does@lemmy.world
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      8 days ago

      They should, the throw summon mechanic made the game more fun.

      • SharkAttak@kbin.melroy.org
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        7 days ago

        Was there really that much difference? I’ve only played the non-throw version, I think.

        • Know_not_Scotty_does@lemmy.world
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          7 days ago

          Yes, it really forced you to get close to the pals/npcs before starting your attacks. Before you could game it a bit and lob them from longer range to kite them a bit. It helped when you had level mismatches and was generally more fun imo.

    • Quetzalcutlass@lemmy.world
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      8 days ago

      IIRC the more problematic legal challenges are in Japan, whose patent laws are insane.

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