Obviously, you could animate something like this by hand but is there any software on Linux meant to simulate this kind of mechanism?
Obviously, you could animate something like this by hand but is there any software on Linux meant to simulate this kind of mechanism?
Wouldn’t you be able to do this in blender?
Yes, but I don’t think it really works well with multiple constraints like that.
You could probably do keyframe animation on geometry, but I think bones only do trees.
No idea. I’ve been meaning to try blender again at some point anyway. I’ll have to look into it.
Would second Blender. Plus if you’re planning on maybe 3D printing a model with certain gyroscopic properties it’s easy to export the model from there 😉