alyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 15 hours agoI fixed Borderlands 4's stuttering issue by upping my shader cache size to 100 GB, which feels like something I shouldn't have to do in a well-optimised gamewww.pcgamer.comexternal-linkmessage-square34fedilinkarrow-up1113arrow-down10
arrow-up1113arrow-down1external-linkI fixed Borderlands 4's stuttering issue by upping my shader cache size to 100 GB, which feels like something I shouldn't have to do in a well-optimised gamewww.pcgamer.comalyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 15 hours agomessage-square34fedilink
minus-squarescintilla@crust.piefed.sociallinkfedilinkEnglisharrow-up1·5 hours agoI’m becoming more and more convinced it is the engine honestly. It is probably harder to optimize and devs not having enough time to do so if I had to guess.
I’m becoming more and more convinced it is the engine honestly. It is probably harder to optimize and devs not having enough time to do so if I had to guess.