• WaitThisIsntReddit@lemmy.world
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    2 days ago

    I’m working on a game. I’ll be using AI for anything it’s good for. If some people don’t want to play because of that, fine, but AI used properly is a productivity multiplier that cannot be ignored.

    • GreenKnight23@lemmy.world
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      2 days ago

      why not pay some unknown artist on fivrr for some work.

      well, that’s probably a bad idea. they’re probably also using AI.

    • jj4211@lemmy.world
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      2 days ago

      Feel like “anytime it’s good for” could be subjective.

      There are likely folks who think they can just vibe code up an unreal tutorial and say AI was good at “all of it”.

      if some boilerplate mechanics are AI code completions, or you had it generate a skybox for you, ok. If it’s generating a significant chunk of your “foreground” assets, then I’m likely to find out as disinteresting as the titles that have leaned hard on stock assets.