These controllers were all working on SteamOS before as far as I know, so I’m interested to see what this changes. My understanding is that previously their controllers just show up as generic xbox controllers, and now they will be properly recognized. We’ll see if this has any other benefits like custom bindings for back buttons and things like that.

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  • Souyo@lemmy.world
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    2 days ago

    That’s cool to see but I’ve gone through about 3 8bitdo controllers (gave the last one to my partner). I like them but I wish there triggers were not the rubber magnetic pads. I’m a bit heavy handed when using the triggers and it eventually crushes the pads to not work. Other than that great controller.

    • taiyang@lemmy.world
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      1 day ago

      Upside, usually the controllers are extremely easy to fix. I’m not sure if they give free replacement pads still, but they used to if you asked support.

      I’ve had other problems than shoulders on my pros, and never with the ultimate one I got, those seem to have a pretty solid build.

      • Souyo@lemmy.world
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        1 day ago

        I took apart the first one and had to order the pads. They were cheap and available. I sent the second one back to be replaced because disconnecting the board from the controls stripped the connection. It was easy and had it back fast.