Nintendo started phoning it in about halfway through the Wii’s lifespan and never quit. Every game is now a huge sandbox and playing with the physics is the game. I’m on edge with Odyssey. I think there’s some fine Marioing to be had in it, but a lot of it feels very empty, surface-level and rushed… like everything they do since, I dunno, BOTW.
Kirby, Metroid and the titles they let other companies develop for them are an obvious exception… but those are few and far between since the 3DS era ended.
Nintendo started phoning it in about halfway through the Wii’s lifespan and never quit. Every game is now a huge sandbox and playing with the physics is the game. I’m on edge with Odyssey. I think there’s some fine Marioing to be had in it, but a lot of it feels very empty, surface-level and rushed… like everything they do since, I dunno, BOTW.