• smeg@feddit.uk
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    2 years ago

    If we only had a few more programmers

    Poor, poor Epic, a tiny startup barely making it to the next month with their 3000 employees and $5B annual revenue

  • paultimate14@lemmy.world
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    2 years ago

    Sweeney does not want to contribute in any way towards making the steam deck more profitable.

    I think he actually wants a monopoly. He wants to be, functionally, the only digital storefront on PC. And doing anything that could help Valve, even in another market, would detrimental to that goal.

    • Holzkohlen@feddit.de
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      2 years ago

      I’d rather not play games at all if Epic ever gets a monopoly. Though I would of course keep playing games, just without paying for them. Epic won’t see as much as a single cent from me.

  • Max-P@lemmy.max-p.me
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    2 years ago

    This is why I have respect for Valve. They’re willing to invest into changing the status quo instead of seeing it as not profitable immediately. They’re playing the long game, and they’ve put their version of Linux into millions of hands. They’ve built hardware for it, they’ve invested a ton into Wine/Proton, they’ve invested in open-source graphics drivers. They’re actively fixing up third party games to the point some of them run better on a their handheld than decent Windows PCs. And a good chunk of it is open-source and given away for free to everyone to use.

    Meanwhile Sweeney is just there whining that Linux is too hard. They can’t even be bothered to try.

    I would give money to Valve just so they keep going. I have no desire to buy an Epic game they’re not even willing to try to at least make it easier to run in Wine.

    • Skies5394@lemmy.ml
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      2 years ago

      Meanwhile Sweeney is being litigious instead of inventive.

      Not that the lawsuits don’t have merit, just very interesting to see the vast difference in focus between the two companies.

  • TigrisMorte@kbin.social
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    2 years ago

    Translation, “You do all the heavy lifting and then I’ll jump in to enjoy the results while I complain about it.”

  • SavvyWolf@pawb.social
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    2 years ago

    There’s an interesting issue here that shows Linux support is a cultural thing, not a business thing.

    They’ve presented it as “it doesn’t make sense to financially support Linux due to low player count.” But they don’t need to provide official support, they just need to tick a box and say “yeah, we don’t support this, do it at your own risk.”

    From a purely financial point of view, Linux support is almost free. If you release your game, a bunch of developers off of your payroll will just add Linux support. You don’t even need to give them technical support because they use an unsupported platform.

    To use business lingo, blocking Linux support is just leaving money on the table.

    But I think a lot of companies feel like they have to have full control of everything. That everything they do most be fully supported and approved by them. That they are scared of letting the community take charge of things because it might tarnish your brand or whatever.

    They are worried that there’ll be graphical bugs or something and that’ll make Fornight look bad, so it’s better for their brand image to just block everything they don’t have control over.

    It’s a worrying pattern I’ve seen in a few places, including Mozilla of all things.

    … Or maybe it’s just that Epic are too stubborn to accept help and contributions from anyone else, especially their “enemies”.

    I have been wondering why they don’t just take Heroic launcher and add a skin around it to make an “official” launcher. It’s probably just because they are too prideful to support anything open source or Valve. They think that they need to make their own thing, rather than using existing code.

    Sorry for the rambling post, but I think this situation is more due to an unhealthy company culture than “lol 2% market share” as they present it.