Agent Karyo@lemmy.world to Games@lemmy.worldEnglish · 22 days agoThis ancient city sim constantly simulates 1000 NPCs in a clockwork murder sandbox where you can poison someone's drink and leave 'confident that you've pulled off the perfect crime'www.pcgamer.comexternal-linkmessage-square5fedilinkarrow-up1109arrow-down13file-text
arrow-up1106arrow-down1external-linkThis ancient city sim constantly simulates 1000 NPCs in a clockwork murder sandbox where you can poison someone's drink and leave 'confident that you've pulled off the perfect crime'www.pcgamer.comAgent Karyo@lemmy.world to Games@lemmy.worldEnglish · 22 days agomessage-square5fedilinkfile-text
minus-squarePatrickYaa@lemmy.onelinkfedilinkEnglisharrow-up9·22 days agoThis feels like what “Kingdoms of Elyria” wanted to be.
minus-squareAgent Karyo@lemmy.worldOPlinkfedilinkEnglisharrow-up4·22 days agoI think the real world implementation of “Kingdoms of Elyria” is Kingdoms Reborn. A multiplayer 4X/city-builder hybrid (although it works just fine in single player too).
This feels like what “Kingdoms of Elyria” wanted to be.
I think the real world implementation of “Kingdoms of Elyria” is Kingdoms Reborn. A multiplayer 4X/city-builder hybrid (although it works just fine in single player too).