(Also out on Switch and Xbox)
I remember seeing some dev notes on reddit a year ago and it felt like a total Hollow Knigh ripoff. Same moveset, same tools, same everything. Is this still the case?
It’s not. I backed this game. The mechanics of a lot of metroidvanias are similar but this one is especially parry based. I haven’t run into a whole lot of similar platforming challenges and the parry mechanic is important not just to game play but to advancement in the game. Hollow Knight by comparison has a combat strategy that is much more forgiving and in its way more pogo and juggle-based than Nine Sols.
Forgiving? Base game Hollow Knight maybe, but late game Hollow Knight (Arena/Pantheon) I would rate much harder than Nine Sols.
No.
Think of it like this.
If Hollow Knight is partly a Dark Souls inspired metroidvania… what would that be with parrying?
Sekiro!
My GOTY personally. Left a really strong impression. Combat is an absolute joy, and the boss fights are my favorite since Sekiro. Story and atmosphere are incredible, you can at times really feel that this is a studio accustomed to making horror games.
They totally nailed it, in other words. Great post-release support as well. Can’t wait to see what they do next
Same. Was disappointed (but not entirely surprised) to see it getting ignored by pretty much all of the game awards.
This is purely conspiratorial but I think given the studio’s notable previous controversy, they probably excluded it because Wukong has such a prominent presence this year.
Other than that, yeah it just doesn’t make sense to me. Nine sols has better sales and reviews than other games being honored
Once you get used to the flow, this is a pretty good game. I felt the difficulty spike at the last boss though
The final boss was very fun, but it did take me a few hours. Phase 2 is wild.
I think there are 3 phases if you do the right things in the game.