BrikoX@lemmy.zip to Gaming@lemmy.zipEnglish · 3 months agoDragon Age: The Veilguard's impressive tresses feature '50,000 individual strands per character for over 100 hairstyles'www.pcgamer.comexternal-linkmessage-square26fedilinkarrow-up158arrow-down19file-text
arrow-up149arrow-down1external-linkDragon Age: The Veilguard's impressive tresses feature '50,000 individual strands per character for over 100 hairstyles'www.pcgamer.comBrikoX@lemmy.zip to Gaming@lemmy.zipEnglish · 3 months agomessage-square26fedilinkfile-text
minus-squareKyrgizion@lemmy.worldlinkfedilinkEnglisharrow-up33arrow-down10·3 months agoRemoved by mod
minus-squareMurrayL@lemmy.worldlinkfedilinkEnglisharrow-up21arrow-down8·3 months agoYes, because the developers working on hair physics were definitely the same people that would have otherwise been working on narrative design.
minus-squareRampsquatch@sh.itjust.workslinkfedilinkEnglisharrow-up28arrow-down3·3 months agoNo, they probably weren’t. The funding for that team however…
minus-squarezipzoopaboop@lemmynsfw.comlinkfedilinkEnglisharrow-up6·3 months agoThe tech was started on FIFA 21 and has been added to by various teams since then, article seems to dump it but the press release covers it
Removed by mod
Yes, because the developers working on hair physics were definitely the same people that would have otherwise been working on narrative design.
No, they probably weren’t. The funding for that team however…
The tech was started on FIFA 21 and has been added to by various teams since then, article seems to dump it but the press release covers it