I had something similar for my Game Boy, but it had a built-in magnifier as well. It made the thing top-heavy, so my hands got tired pretty quickly.
I had something similar for my Game Boy, but it had a built-in magnifier as well. It made the thing top-heavy, so my hands got tired pretty quickly.
And what do you know… it just went on sale. Thanks for the info, I just picked it up.
My favorite is the original Final Fantasy Tactics, hands down. I also liked XCOM 1, Advance Wars, Ogre Battle 64, Unicorn Overlord, Fire Emblem 3 Houses, and probably a few others I can’t think of right now.
I’ve had my eye on Tactics Ogre Reborn for a while now, but haven’t bought yet since it seemingly won’t go below 50% off, and the reviews say some of the later missions are pretty stacked against you, forcing you to play a certain way. Thoughts on this?
So, the article is about gacha MMOs, but then doesn’t list any? Of the games it references, Honkai Star Rail isn’t a MMO, and World of Warcraft isn’t a gacha game.
Last Epoch: Fun ARPG with a couple different female characters available. The buildcraft complexity strikes a sweet spot between Path of Exile and Diablo 4. You can definitely turn your brain off and kill enemies by the truckload.
Fallout 4: Along the lines of Skyrim, just swap fantasy with post-apocalyptic sci-fi. You can play as a girl, and see plenty of tiddies depending on mods (shoutout to the “A Storywealth” collection on Nexusmods).
Fallout 3 and New Vegas: see above, just older.
Wayfinder: fun RPG game with set characters, but a few are girls. Combat was fun IMO. This one started as a live service game, but after backlash and their publisher dropping them, the devs rebuilt the game as a pay-to-play game with an end.
Bayonetta: kill tons of baddies with over-the-top combat as a sexy witch.
Dynasty Warriors & other “musou” games: lumping these together, but girls to play and TONS of enemies to kill
Granblue Fantasy: Relink: plenty of girls to play as, and fun combat. Honestly, the biggest drawback to this one IMO is not enough content after you finish the campaign.
Saints Row 2, 3, 4: definitely self-indulgent trash, definitely boobs, still fun
Looks good, but I’m not looking to pick up a new game right now. I wishlisted it, though.
I would be 100% ok with it being on the same level as the first, just with a different story, characters, etc. Hell, they could reuse 90% of the city as well.
She could communicate with the knight like this.
In all seriousness, maybe it could be part stealth game, where she breaks out of her confines and sneaks around the dragon’s lair to do various things, only to make it back in time to avoid being found out.
A bit more whimsical, but maybe she’s a Disney princess, and can communicate with birds and such to relay vague messages to her would-be rescuer. She could use the animals to distract or sabotage the dragon’s minions and make the knight’s journey easier.
She could have magical abilities, which you could then take in all sorts of directions.
I was taking a rook around and taking a bunch of pieces out. Found someone else making moves and antagonized them for a bit before moving away. I guess they followed me, because as I was taking out a back row on one board, the rook ambushed me as I took out a knight.
I tried MH Rise demo on Switch back when it came out, and it felt like I needed 3 thumbs to play it.
The best defense is a good offense. Enemies can’t hurt you if they’re dead.
The other side of that coin is dead dps is no dps. If you can’t survive, you need to learn mechanics and/or adjust your build so you can survive better.
Keeping both of these lines of thought in mind, offense usually wins out over defense because killing faster results in more enemies dying, faster clear times, and bigger numbers, which most people tend to prefer. Defensive stats/skills lose value when they’re not being used, where offensive stats/skills always have value.
It doesn’t matter how bad it was, it doesn’t justify or excuse the shithead behavior a lot of players are directing at individuals who worked on the game. As I stated in another comment, there’s a difference between saying “this game sucks” and personal attacks on individuals.
There’s a difference between being unhappy about a game and making your voice heard to the studio/publisher responsible, and singling out individuals who worked on the game to harass. This happens a lot with voice actors being targeted because people don’t like their performance, despite them just doing what the voice director told them to do.
There’s also a difference between saying “I don’t like ____” or “this game sucks” versus “I’m glad you got laid off, serves you right” or straight-up death threats. Just like the VAs, the development staff were working at the direction of the lead/director, who were possibly working at the direction of the publisher, so directing vitriol towards individuals is likely not productive, on top of being cruel. You are certainly allowed to make your opinion heard, but don’t be an asshole about it.
I tried it at one point before trying any Monster Hunter games, and I found it really boring. I was legitimately getting drowsy when fighting the second monster and found it much easier to just chug a potion, rather than try to dodge its attacks. Monster Hunter World, on the other hand, was exhilarating from the first large monster you hunt. So… did Dauntless get better as you progressed?
I think as long as these extra packs don’t replace work done by the devs on staff, it’s fine. Here are some things to consider:
I used to play Warframe, and the studio, DE, would regularly add skins that were designed and voted on by the community. The studio still produced their own cosmetics, so it was cool to have additional skins and also support designers in the community. Ultimately, I think we should look at these on a case-by-case basis, as we’ll probably see some studios doing it “right”, while others may lean a little too heavily on modder work.
I agree with that. I think it’s time for Terror-Billy to go on a rampage again.
Hmmm, reinstalling Wolfenstein doesn’t sound too bad.
5 years later after the contract is up…
The game downloads a patch that replaces Nolan North or Jennifer Hale or whoever’s voice with Microsoft Sam.
I was hoping EA would greenlight the overhaul project, as I also really liked the flight and combat. I understand why they didn’t, but it still sucks to see this.