

That addendum is there purely so Bethesda doesn’t sue their asses to oblivion (heh). I am certain it will be very possible to play the mod on a pirated copy but it’s not like they can just write that on their website.
Formerly Keegen on Kbin.social(RIP), this is my Lemmy account.
That addendum is there purely so Bethesda doesn’t sue their asses to oblivion (heh). I am certain it will be very possible to play the mod on a pirated copy but it’s not like they can just write that on their website.
According to their website:
In order to play Skyblivion you will need to own a legitimate copy of Oblivion GOTY Deluxe (ALL DLC) and Skyrim: Special Edition. Our installer will not install the mod unless it can find a non-cracked copy of the original games.
and
Skyblivion will work the same as most other complete overhaul mods. Simply install the mod via the installer and press play.
So you’ll probably need a pure unmodded version of Skyrim for it to install onto, but we won’t know for sure until the actual release date.
I started playing GW2 at the end of 2023 an been having a blast with it! I played WoW for a decade until the combo of Shadowlands and the Acti-Blizz allegations soured me on that company forever. I tried FFXIV with everyone going over to that game and the story was good but the button bloat pushed me away from really getting into it. I then had that MMO itch at the end of 2023 again and decided to try GW2 and it’s been great. Fun story, good gameplay and most importantly no subscription. It’s so nice to be able to play with breaks and come back whenever you want to with no need to open up your wallet every time, just buy the expansions and Living Worlds once and you are done!
Companies realized they can sell cheats as microtransactions instead and people will pay for them. They will likely also include some cosmetic microtransactions like their previous game, which they definitely don’t want people just cheating in. It’s why so many single player games require being always online as well.
Refresh rate is king. I would much rather use a 1080p 120+Hz monitor over 4k 60Hz. 1440p 144Hz is the sweet spot though, big visual improvement over 1080p without the need to bankrupt yourself on a GPU powerful enough to drive a 4k 120Hz display or relying on upscaling making everything a blurry mess.
Yeah, I was very dissapointed by that as well. As far as I’m aware, the only time it matters is when
The Emperor offers you the Astral tadpole, if you used any worms you have to pass a check that grows harder the more worms you consumed to resist using it, if you abstained you can just say no.
Big shame that’s all that remains of this system.
Yeah, stuffing more worms into your brain being purely a beneficial mechanic with no drawbacks is a very weird choice. This whole system was honestly better in early access than it ended up being, having the tadpoles be just a dialogue option with a very easy check but consequences the more you used them. The ring that Omeluum gives you was even supposed to help, only to get changes into a boring Charm resistance ring on release.
This looks much better than the last trailer, I appreciate how so many of the animations are clearly inspired by the janky but charming original ones. My biggest complaint from the Teaser was the overly talkative player character. Don’t turn the Nameless Hero into your bog standard “must comment on literally everything that happens” character so many modern games have.
I’ll reserve my final judgment until 2nd of August and the THQ Nordic Showcase but the playable teaser they released doesn’t leave me optimistic either.
The remake is still happening as it’s developed by Alkimia Interactive and published by THQ Nordic, Pyranha Bytes had nothing to do with it.
Modding is one of those few gaming things that still remains a massive pain on Linux compared to doing it on Windows, if they actually commit to supporting Linux and making sure it works on Wine/Proton games as well this would be massive! I’ve been modding my games manually ever since switching but having a mod manager is just so so so much nicer.
While it’s not a gameplay mod, LORKHAN will freshen up your Skyrim experience all the same. It’s a complete soundtrack replacement mod created by the legendary young scrolls himself. It’s a stark departure from the original Skyrim’s soundtrack while still fitting in perfectly with the game.
Guy is mad that Larian decided to add the pre-order items (literally some cosmetic items that reference their previous game, soundtrack, some art and DnD style character sheets for the Origins) as an optional bundle for people to buy if they missed out and want them. But “day 1 DLC bad” so it doesn’t matter how inoffensive this thing is, hate must flow, game shit, 0/10.
They announced the release date in their previous development diary, assuming no unexpected delays it’s planed to come out in 2025. Follow Rebelzize, the project lead, on whatever socials you use if you want more frequent updates. He sometimes streams his work on the project on Twitch as well!
Worth mentioning, the Skywind team is active on the Fediverse! They have a Lemmy community ([email protected]) and a Mastodon account.
I’m very happy to see them re-implement the attribute system with classes and birthsigns while combining it with the Skyrim’s perk customization. Taking the best parts of both games! It’s also amazing to see the classic lockpicking minigame from Oblivion re-implemented! I always liked that system much more than the spin-the-circle one Bethesda has been using in every game since Skyrim.
I recommend taking a look at this Linux gaming wiki guide about getting started. It is geared towards gaming, but even if that is not your primary focus there is a lot of really useful tips and steps to take for anyone trying to switch to Linux. If you have some other questions you can shoot me a DM, I’m by no means an expert but I’ve been using Linux for around 4 years now so I like to think I’m at least moderately experienced!
Screw Gothic 3 and 4, this is the real sequel us Gothic fans have been waiting for! A genuine delight to play through, and the Polish voice acting was just as incredible as it was in Gothic 1 and 2, despite being a fan project! Waiting patiently for the Mod of the Decade edition to re-play it again and try out all the new things they add (very excited for the teased mage path!)