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Joined 2 years ago
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Cake day: July 22nd, 2023

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  • True, GOS team has not quit, but we don’t know yet what the consequences will be. They have said hardware support going forward will take more time than it used to. We do not know how much time that will take. We don’t know what functionality might be lost in the process.

    Just because GOS didn’t throw in the towel doesn’t mean that they won, or that the fight is even over. No one knows what roadblocks Google’s next steps will cause either.

    Google has all but officially declared that they look at custom roms and anything other than Google’s official android to be akin to piracy and hacking (something similar to a mod-chip from the old playstation days). They are actively trying to start an arms race between their prevention tactics and the FOSS community’s way around those tactics (or win it before it starts), just like with adblockers.


  • I agree with your sentiment entirely. Hell, I do really like F360, but it isn’t enough for me to go back to using windows.

    In most situations, especially ones typical users are going to run into, I’ve found the alternatives to be much easier for me to learn and use. I fucking love Krita for the image editing I need an image editor for. From my experience, 95%+ people would have a better time if they weren’t blindly sticking to proprietary software they think they “need”.


  • Graphene team already did a blog post about the lock down of AOSP and how it will significantly hinder their ability to support future hardware, since drivers was a huge part of what was moved closed source by google. Those open source drivers was the big driving force for why Graphene basically only supported Pixel phones. They made it significantly harder for people using AOSP derivatives currently to upgrade to a new phone when it is time.



  • To be fair, Fusion 360 is pretty good… I hate to love it, to miss it. I can’t wrap my head around the work flow in FreeCAD.

    But more often I am shocked by people saying they have to stay on windows because of Office… Like, the fuck? MS doesn’t even want you to have that installed on your computer anymore and is pushing all web based, but that is going to keep you on Windows?? Nothing there is particularly hungry, just put it in a VM if you absolutely can’t get by with one of the several great alternatives.


  • How delusional are you? Samsung holds over 20% of the worldwide mobile phone market, only beat by Apple by a few percent.

    And that is ignoring the obvious trend from Google to lock down the Android ecosystem to only them and their partners. If they have their way, they will make 3rd party ROMs nearly impossible, block all 3rd party apps, and close the door on fdroid. Maybe what has been done so far doesn’t affect you, but if no one gets in their way, it absolutely will and soon.



  • This honestly feels like an “everyone sucks here” situation. It’s obviously bad that the publisher just sacked the 3 founders of a developer and replaced them with a CEO from a developer they just scuttled… But then there is this terrible sell-out deal the devs went for where 1/3 of the sale price of the company was tied up in sales performance with the deadline rapidly approaching so of course they want to put out a shiny new title for people to buy even though they keep having to cut the planned content down to almost nothing. (supposedly, obvi I haven’t played it…)

    AND THEN there is what I am calling Schrodinger’s Beta. It is supposedly right now ready for early access release (which means Krafton delaying the game is proof of being shady and avoiding the bonus), but also likely going to flop because they got rid of the founders and now they won’t have the devs to make it any good (making Krafton correct in delaying the EA because it isn’t ready yet…).

    This whole thing is a mess of pointing fingers and no one knows what’s real. Truth of the matter is probably that both sides are right. Dev’s want to push the game out to get the rest of what they feel they are owed, whether the game is ready for EA be damned. Publisher wants to not pay for any of that, downsize the dev team to finish production as cheap as possible just to drop a steaming turd with just enough name recognition to keep their line going up, but not to make enough money they can’t plausible deniability sink another developer. I hope I’m wrong, because I was looking forward to Subnautica 2 (mostly just to have a multiplayer subnautica experience), but the industry has mostly convinced me to assume the worst in everyone.


  • I don’t actually know if it is a Wayland issue - most of those forum posts are like 3 years old… And I have definitely used these same AppImages in the past on Wayland without issue. I think the AppImages are expecting some specific dependency to be installed on my system that is no longer installed due to updates. (which I thought was counter to the entire point of an AppImage? I thought it was supposed to be kinda like Flatpak where it has it’s dependencies in the image? Maybe I just misunderstood AppImage…)

    To give you some hope, my Distro switched to Wayland as default a little over a year ago (i think) and I have not been running into problems (outside this AppImage problem, if it is indeed a Wayland issue, which I cannot confirm or deny).



  • I seem to have constant issues with AppImages. Every single one I have currently won’t open. I get an error message relating to either qT or GTK. Tried searching for the error and get a bunch of old forum threads talking about either not being compatible with Wayland at all, or comments stating that the one specific AppImage in question must have been “packaged badly”. Thankfully, nothing ‘mission critical’ for me is an AppImage currently, but it is quite upsetting that I have the most problems with the supposed “just works” app packaging/distribution option.


  • I was going to suggest something similar. Basically, unplug the windows drive entirely, install linux on a dedicated drive. Then plug them both in and use the bios to decide which one to use. Basically don’t have them interact at all. That way, worst comes to worst, you can boot into windows exactly as it is.

    If this was a personal machine you use for recreation, I would fully support just dropping windows entirely. But no matter how much I want to support a fellow Linux convert, if you make your livelihood from this computer, I wouldn’t risk any downtime that costs you money.







  • Crozekiel@lemmy.ziptoLinux@lemmy.mlWindows doesn't "just work"
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    6 months ago

    I really can’t answer that either I’m afraid, as I’m using one of the “gaming distros” (Garuda Linux) and just haven’t had anything but good luck with it really. I tried Bazzite on my laptop, but was having some nvidia driver issues and decided to try Garuda before diving into trying to fix it and, well, Garuda “just worked”. The last general use distro I used was Manjaro probably 5ish years ago and I hated it, had nothing but troubles (and have since learned that Manjaro is kind of notorious for falling apart).


  • you have to change the init configurations for every single game you download (even if it’s just for enabling gamemode)

    I haven’t had to do this for a single game I’ve played. Am I lucky? What does “gamemode” do? (Am I missing out on something?)

    The worst I’ve had to do to get a game to work was change to “Proton Experimental” in the compat settings for one game that had basically just launched. (I also remember the EA launcher being terrible when I played “It Takes Two” with my partner, but I don’t remember what was terrible about it and also remember them having problems on Windows so I don’t know if it should count or not, lol). My partner is still using Windows, and we game together a lot, and honestly I think they have games crash far more often than I do. Games take longer to launch for me though - “Processing Vulkan Shaders” takes up to a minute or two if it is the first launch since boot of a larger game. No idea what happens if I skip it, so I don’t.

    It’s honestly been such a breath of fresh air, I am so grateful for the talented people making this shit work so well, especially in the last several years.