Hi All,

I get an infrequent error when playing balder gate 3 on Fedora Workstation 40. I run it in direct x11 as vulkan crashed all the time. Any ideas how to fix?

PS very new to Linux/GNU so let me know if you need any additional information.

  • Drathro@dormi.zone
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    4 months ago

    Are you running it through Lutris? Steam with Proton? That error seems decidedly like a Wine specific problem, which Proton should have ironed out at this stage for this particular game.

    *Unless you’re trying to play on hardware with incomplete Vulkan support. Then it’s a hardware support problem that is unlikely to be fixed in a reasonable timeframe.

    • GameMuse@lemmy.mlOP
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      4 months ago

      I am running it through steam with Proton Experimental and i get the same through Proton 9.0

      After further testing it appears when multitasking ans switching windows which explains why it happens so infrequently

      Hardware details below:

      Hardware Information:

      • Hardware Model: ASUSTeK COMPUTER INC. TUF Z390-PLUS GAMING
      • Memory: 16.0 GiB
      • Processor: Intel® Core™ i7-9700K × 8
      • Graphics: NVIDIA GeForce RTX™ 2060
      • Disk Capacity: 2.2 TB

      Software Information:

      • Firmware Version: 2417
      • OS Name: Fedora Linux 40 (Workstation Edition)
      • OS Build: (null)
      • OS Type: 64-bit
      • GNOME Version: 46
      • Windowing System: Wayland
      • Kernel Version: Linux 6.9.10-200.fc40.x86_64
      • entropicdrift@lemmy.sdf.org
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        4 months ago

        Try using Protonup-QT to install the latest GE-Proton version on your machine, restart Steam and then set the game to run with GE-Proton.

        Personally it usually works for me with Experimental, but GE is generally the best.

        • rotopenguin@infosec.pub
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          4 months ago

          This. A fresher Proton-GE is also going to come with a newer DXVK, the DirectX to Vulkan translator.

          The other part of your equation is “what is the Nvidia driver version?”. Dunno if Fedora has the E-sync capable version 555 yet.

        • GameMuse@lemmy.mlOP
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          4 months ago

          I have tried that still same issue. Not sure what is going on its the only game that does this. After more testing it only happens when switching from the game to discord or another app.

      • Drathro@dormi.zone
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        4 months ago

        Are you on Gnome, KDE, or some other desktop environment? I know KDE Wayland and Nvidia do NOT play nice (presently).

      • azvasKvklenko@sh.itjust.works
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        4 months ago

        Do other games run in general when using Vulkan API? (most modern games on Linux run with Vulkan, whether it’s Wine or native). What’s your NVIDIA driver version? Did you even install akmod-nvidia?

  • ulkesh@beehaw.org
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    4 months ago

    Install protonplus, then using it, install GE-Proton9-10 (or whatever is the most recent) for Steam. Then switch to using that within Steam (and Lutris, if you use that for other games, so it will use the umu-launcher instead).

    See if that helps.

  • MonkderVierte@lemmy.ml
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    4 months ago

    If the _dx11.exe is any indicator, do you have dxvk set up? It’s WINEPREFIX=your-prefix setup_dxvk install

    Wine’s implementation of a directx-vulkan-wrapper (wined3d i think?) is ok-ish for office applications but not for games.

    Edit: this is for wine native, seems like you’re running it through Steam proton, which has dxvk already.

  • D_Air1@lemmy.ml
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    4 months ago

    Weird, I haven’t had any issues since I bought it on steam whenever the official release was.

  • Björn Tantau@swg-empire.de
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    4 months ago

    FWIW I haven’t heard of anyone running the Vulkan version without any problems. Just use DX11 and stop worrying.