This really does not sound healthy. The game is released, for a certain amount of money. If people don’t like what they get for their money, they simply should not buy it.

But by now gamers have been so trained to expect to endless content treadmills and all their ilk like mtx and battle passes that publishers/developers get egged on if they don’t work on their game 24/7 and forever.

  • FiniteBanjo@lemmy.today
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    5 months ago

    There was zero gameplay in the trailer, except for maybe a walking animation, but I admit I missed the nuance of them describing the antagonist while a bunch of scenes of not-that-person flashed inbetween dialogue.

    Storywriting needs to come before all other aspects of a narrative driven RPG like the Fable titles. The development being ongoing is no excuse for that. The only time I can think of that story changes to an ongoing development resulted in a decent product was FFX and maybe the movie Emperor’s New Groove but at the same time it’s hard not to feel like we were robbed of the story it could have been.

      • FiniteBanjo@lemmy.today
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        5 months ago

        Oh yes it does. We can absolutely judge what we have seen so far. For some reason a narrative of this type is trending: main character is great because they’re great and awesome and everything they do is perfect, and the bad guy person is bad because they just are, and we can’t see this for ourselves so we need to be told?

        We see it in movies, TV Shows, and Videogames, and people are rightly getting really sick of it.

      • ms.lane@lemmy.world
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        5 months ago

        Tease != an instant turn off

        The media apparatus as a whole seems to have forgotten what ‘tease’ means.