Capcom are making the same mistake with RE as Ubisoft did with Assassin’s Creed in my opinion. Focus the whole giant studio on making games for one IP, then when that stops selling the whole ship will sink.
They are, but five of them? It seems like they’re ready and willing to kill current goodwill in respect to their games by stepping on the gas instead of realizing why people suddenly liked the games again.
The Yakuza team, to release games so frequently (like 1-2 a year) has small teams work on multiple games at once. So like the minigame team may be building games for all of them in a year.
Considering the glacial pace of modern AAA game development, I don’t think it’s odd that they want multiple games in development at the same time to ensure a steady release schedule.
We don’t really know what these five games are (if they really exist at all), but if they diversify the offer with a mix of first person, third person, remakes of old titles and maybe yet-another-attempt-at-bad-online-RE-that-nobody-wants, which is what they’ve done so far (RE7, RE2make, RE3make, Resistance, RE8, RE4make), I think it’s a good thing.
The past few years have had at least four reaident evil games in development at the same time.
Re3make, 4make, village, that weird multiplayer one all going at the same time. It’s really not as unusual as you are making it seem. People like resident evil more than ever right now.
I imagine the situation is similar to this, but maybe mobile or switch games involved.
I thought recent RE games were well received? I’ve never heard so much positivity about the franchise since its early days.
Capcom are making the same mistake with RE as Ubisoft did with Assassin’s Creed in my opinion. Focus the whole giant studio on making games for one IP, then when that stops selling the whole ship will sink.
They are, but five of them? It seems like they’re ready and willing to kill current goodwill in respect to their games by stepping on the gas instead of realizing why people suddenly liked the games again.
The Yakuza team, to release games so frequently (like 1-2 a year) has small teams work on multiple games at once. So like the minigame team may be building games for all of them in a year.
It could be similar with Capcom.
Considering the glacial pace of modern AAA game development, I don’t think it’s odd that they want multiple games in development at the same time to ensure a steady release schedule.
We don’t really know what these five games are (if they really exist at all), but if they diversify the offer with a mix of first person, third person, remakes of old titles and maybe yet-another-attempt-at-bad-online-RE-that-nobody-wants, which is what they’ve done so far (RE7, RE2make, RE3make, Resistance, RE8, RE4make), I think it’s a good thing.
The past few years have had at least four reaident evil games in development at the same time.
Re3make, 4make, village, that weird multiplayer one all going at the same time. It’s really not as unusual as you are making it seem. People like resident evil more than ever right now.
I imagine the situation is similar to this, but maybe mobile or switch games involved.
I’m guessing those 5 games include at least a few spinoffs in different genres. Although we saw how well that worked out for Umbrella Corps.
Don’t worry, I’m sure at least 2 of them are RE 4 remakes