The developers of space sim Star Citizen are now talking about the 1.0 launch being within sight, some 12 years after the game launched its first crowdfunding drive.
See, the problem is that’s not a criticism if you play it. It’s playable now so why slap a 1.0 label on it until it’s ready. Real criticism would be something like ‘updates are too slow’, ‘shop weapons are way too expensive’, ‘it takes way too long to get to my ship’, ‘server wipes are too extreme and I should be able to keep expensive ships’, ‘basic mechanics are not maintained and bug free enough between feature updates’ <- all criticism mine by the way.
See, the problem is that’s not a criticism if you play it. It’s playable now so why slap a 1.0 label on it until it’s ready. Real criticism would be something like ‘updates are too slow’, ‘shop weapons are way too expensive’, ‘it takes way too long to get to my ship’, ‘server wipes are too extreme and I should be able to keep expensive ships’, ‘basic mechanics are not maintained and bug free enough between feature updates’ <- all criticism mine by the way.
You sound like me c. ARK survival evolved. You got hoodwinked dude, no reason to be ashamed. Sunk cost fallacy’s a bitch
Oh god, I have another space sim and lost $50. They got me bro. Why does this keep happening?