- cross-posted to:
- linux@lemmy.ml
- cross-posted to:
- linux@lemmy.ml
cross-posted from: https://swg-empire.de/post/842090
Finally the Onboard on screen keyboard works on Wayland
This is too great not to share. Wayland devs hate this trick! I’ll copy what I did from the bug report.
As a workaround you can use https://github.com/Supreeeme/extest to make Onboard work. Compile it as a 64 bit library and launch onboard with
env LD_PRELOAD=/usr/lib64/libextest.so onboard
If you want to use it with KDE you can add
X-KDE-Wayland-VirtualKeyboard=true
to its desktop-file.
I used kwin rules to get rid of window decorations and have it always on top without stealing focus. If someone knows how to make all other windows smaller when it’s active that would be great.
Only problem remaining is that sometimes the keys get stuck on touch input. At least on my Steam Deck on OpenSUSE.
Do you just install it, and it supercedes the Steam one?
No, not at all. Steam’s keyboard doesn’t work on Plasma-Wayland at all. And you have to make some manual adjustments to get Onboard to work.
And I just found out that it doesn’t work on the lock screen so I will have to find another workaround for that.
Steam’s keyboard doesn’t work on Plasma-Wayland at all.
Steam Deck doesn’t use Plasma Wayland, so what is your post doing here? Once Valve ship a SteamOS version with Plasma 6 on Wayland, they’ll have a working solution.
I’m not running SteamOS.
I think they are waiting for Chromium to fully support Wayland before they ship Steam for Wayland.
But by now I’ve also found a workaround to get the Steam keyboard working on Wayland.
I’m not running SteamOS.
And I was asking why you were posting that in the Steam Deck community. It’s off topic.
What do you care about a year old post?
I’m doing all of this on a Steam Deck.
What do you care about a year old post?
It showed up at the top for whatever reason.